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  2. List of applications using Lua - Wikipedia

    en.wikipedia.org/wiki/List_of_applications_using_Lua

    Foldit, a science-oriented game in protein folding, uses Lua for user scripts. Some of those scripts have been the aim of an article in PNAS. [10] FreeBSD's default bootloader is implemented in Lua as of version 13.0. [11] FreePOPs, an extensible mail proxy, uses Lua to power its web front-end.

  3. Game server - Wikipedia

    en.wikipedia.org/wiki/Game_server

    A game server (also sometimes referred to as a host) is a server which is the authoritative source of events in a multiplayer video game. The server transmits enough data about its internal state to allow its connected clients to maintain their own accurate version of the game world for display to players.

  4. The All-Seeing Eye - Wikipedia

    en.wikipedia.org/wiki/The_All-Seeing_Eye

    The All-Seeing Eye, known to its community of users as ASE, was a game server browser designed by Finnish company UDP Soft. It was created to help online gamers find game servers. ASE took two years to develop and was introduced as shareware on June 15, 2001. [1] Despite UDP Soft lacking the marketing power of GameSpy, ASE's popularity grew.

  5. Cheating in online games - Wikipedia

    en.wikipedia.org/wiki/Cheating_in_online_games

    This is an accepted version of this page This is the latest accepted revision, reviewed on 4 March 2025. Practice of subverting video game rules or mechanics to gain an unfair advantage This article has multiple issues. Please help improve it or discuss these issues on the talk page. (Learn how and when to remove these messages) This article possibly contains original research. Please improve ...

  6. Netcode - Wikipedia

    en.wikipedia.org/wiki/Netcode

    Netcode is a blanket term most commonly used by gamers relating to networking in online games, often referring to synchronization issues between clients and servers. Players often blame "bad netcode" when they experience lag or reverse state transitions when synchronization between players is lost.

  7. Aim assist - Wikipedia

    en.wikipedia.org/wiki/Aim_assist

    The aim assist function helps guide a controller player's crosshairs automatically. [3] Contemporary player versus player (PvP) games employ the feature by way of "slowing down crosshair movement when an enemy enters a certain range of the player's crosshair." [2] Games also have been noted to include aim assist as a feature that can be toggled ...

  8. Cross-site scripting - Wikipedia

    en.wikipedia.org/wiki/Cross-site_scripting

    If the script is enclosed inside a <script> element, it won't be shown on the screen. Then suppose that Bob, a member of the dating site, reaches Mallory's profile, which has her answer to the First Date question. Her script is run automatically by the browser and steals a copy of Bob's real name and email directly from his own machine.

  9. Flick Stick - Wikipedia

    en.wikipedia.org/wiki/Flick_Stick

    Flick Stick is a video game control scheme designed for gyroscopic game controllers.The Flick Stick control scheme is primarily designed for 3D shooter games with the intent of bringing the perceived advantages of mouse aiming to controllers, while addressing shortcomings of traditional first-person shooter controller schemes.