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  2. Art of Fighting (film) - Wikipedia

    en.wikipedia.org/wiki/Art_of_Fighting_(film)

    Art of Fighting (Korean: 싸움의 기술; RR: Ssaum-ui gisul) is a 2006 South Korean action comedy drama film co-written and directed by Shin Han-sol. The film was released to Korean theaters on January 5, 2006, and had 1,313,727 tickets nationwide.

  3. Art of Fighting - Wikipedia

    en.wikipedia.org/wiki/Art_of_Fighting

    Some of the Art of Fighting cast have continued appearing in other SNK fighting games since the last game in the Art of Fighting series was released. In the same way that Geese Howard appears as a secret boss in Art of Fighting 2, Ryo Sakazaki appears as a secret boss in Fatal Fury Special and Fatal Fury: Wild Ambition.

  4. List of martial arts films - Wikipedia

    en.wikipedia.org/wiki/List_of_martial_arts_films

    Street Fighter: The Movie: Karate,Wu Shu,Sumo and Boxing: 1995: Cutthroat Island: Fist of the North Star: Mortal Kombat: The Quick and the Dead: Rumble in the Bronx: 1996: Barb Wire: Iron Monkey 2: Dragonheart: Indian: The Quest: Night Hunter [11] Somebody Up There Likes Me: 1997: Mortal Kombat Annihilation: 1998: Rush Hour: The Storm Riders ...

  5. Category:Martial arts tournament films - Wikipedia

    en.wikipedia.org/wiki/Category:Martial_arts...

    This page was last edited on 26 November 2024, at 17:24 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may apply.

  6. Characters of the Art of Fighting series - Wikipedia

    en.wikipedia.org/wiki/Characters_of_the_Art_of...

    Art of Fighting 3 the first game in the series to use motion capture for its animation inspired by Virtua Fighter. [11] Ryo was modified to feel more realistic to play. In retrospect, they felt that the only way to know Ryo's story was playing Art of Fighting as SNK kept developing KOF among other products where Ryo was playable but was not ...

  7. Art of Fighting (video game) - Wikipedia

    en.wikipedia.org/wiki/Art_of_Fighting_(video_game)

    The Art of Fighting series was also the first fighting series to allow players to perform a "super attack". In the original Art of Fighting , the player's character can learn a super attack (dubbed the super death blow ) by completing one of the game's bonus rounds (this technique is available by default in the 3rd game).

  8. Art of Fighting 2 - Wikipedia

    en.wikipedia.org/wiki/Art_of_Fighting_2

    Art of Fighting 2 (Japanese: 龍虎の拳, Hepburn: Ryūko no Ken 2) is fighting game developed and released by SNK first released in arcades on 3 February 1994. It is a direct sequel to Art of Fighting involving both new and returning characters.

  9. Art of Fighting 3: The Path of the Warrior - Wikipedia

    en.wikipedia.org/wiki/Art_of_Fighting_3:_The_Path...

    Like the first Art of Fighting and the sequel Art of Fighting 2, the third installment was produced by Hiroshi Matsumoto or Takashi Nishiyama. It is often noted as having some of the best sprite-work SNK has produced, as the company worked for the first time in motion capture to give the game better visuals in a 3D-like style visual.