enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Midpoint circle algorithm - Wikipedia

    en.wikipedia.org/wiki/Midpoint_circle_algorithm

    A circle of radius 23 drawn by the Bresenham algorithm. In computer graphics, the midpoint circle algorithm is an algorithm used to determine the points needed for rasterizing a circle. It is a generalization of Bresenham's line algorithm. The algorithm can be further generalized to conic sections. [1] [2] [3]

  3. Bresenham's line algorithm - Wikipedia

    en.wikipedia.org/wiki/Bresenham's_line_algorithm

    "The Bresenham Line-Drawing Algorithm", by Colin Flanagan; Abrash, Michael (1997). Michael Abrash's graphics programming black book. Albany, NY: Coriolis. pp. 654–678. ISBN 978-1-57610-174-2. A very optimized version of the algorithm in C and assembly for use in video games with complete details of its inner workings; Zingl, Alois (2016) [2012].

  4. Line drawing algorithm - Wikipedia

    en.wikipedia.org/wiki/Line_drawing_algorithm

    A simple way to parallelize single-color line rasterization is to let multiple line-drawing algorithms draw offset pixels of a certain distance from each other. [2] Another method involves dividing the line into multiple sections of approximately equal length, which are then assigned to different processors for rasterization. The main problem ...

  5. images.huffingtonpost.com

    images.huffingtonpost.com/2012-08-30-3258_001.pdf

    Created Date: 8/30/2012 4:52:52 PM

  6. Xiaolin Wu's line algorithm - Wikipedia

    en.wikipedia.org/wiki/Xiaolin_Wu's_line_algorithm

    Wu's algorithm is comparatively fast, but is still slower than Bresenham's algorithm. The algorithm consists of drawing pairs of pixels straddling the line, each coloured according to its distance from the line. Pixels at the line ends are handled separately. Lines less than one pixel long are handled as a special case. An extension to the ...

  7. Jack Elton Bresenham - Wikipedia

    en.wikipedia.org/wiki/Jack_Elton_Bresenham

    Bresenham's line algorithm, developed in 1962, is his most well-known innovation. It determines which points on a 2-dimensional raster should be plotted in order to form a straight line between two given points, and is commonly used to draw lines on a computer screen. It is one of the earliest algorithms discovered in the field of computer ...

  8. List of computer graphics and descriptive geometry topics

    en.wikipedia.org/wiki/List_of_computer_graphics...

    Cutaway drawing; Cylindrical perspective; Data compression; Deferred shading; Delaunay triangulation; Demo effect; Depth map; Depth peeling; Device-independent pixel; Diffuse reflection; Digital art; Digital compositing; Digital differential analyzer (graphics algorithm) Digital image processing; Digital painting; Digital raster graphic ...

  9. File:Concentric circles drawn with Bresenham's circle ...

    en.wikipedia.org/wiki/File:Concentric_circles...

    What links here; Upload file; Special pages; Printable version; Page information; Get shortened URL; Download QR code