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Bowser debuted in the video game Super Mario Bros.. [32] He then appeared through all Super Mario games (with the exception of games such as Super Mario Land), the Paper Mario series, the Yoshi series, and the Mario & Luigi series.
Super Mario Land was a launch game for the Game Boy in 1989. The game began a Super Mario Land series of portable Mario games. Super Mario Land 2: 6 Golden Coins added a non-linear overworld and introduced villain Wario, an evil version of Mario. The subsequent Wario Land: Super Mario Land 3 began the Wario franchise.
The Super Mario Bros. 35th Anniversary [a] was a celebration of the Super Mario video game series created by Shigeru Miyamoto.The series began with the release of Super Mario Bros. on September 13, 1985, and has since spanned over twenty games appearing on every major Nintendo video game console.
Super Mario Land 2: 6 Golden Coins [a] is a 1992 platform game developed and published by Nintendo for the Game Boy.It is the sequel to Super Mario Land.In Super Mario Land 2, the player assumes the role of the protagonist Mario, whose main objective is to reclaim his personal island, Mario Land, from the clutches of his greedy rival Wario.
Its development was overseen by Mario creator Shigeru Miyamoto, the Japanese designer of many successful Nintendo games including Super Mario Bros. Darran Jones of NowGamer suggests that the success of Super Mario Kart resulted from the Super Mario characters, and being a new type of racing game. [5]
New Super Mario Bros. is the first original 2D platform game to feature Mario since Super Mario Land 2: 6 Golden Coins in 1992. New Super Mario Bros. was available for play at E3 in 2005. The game's designers were given much more freedom with designs in New Super Mario Bros. compared to previous 2D Mario games. Characters, enemies, and objects ...
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