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  2. Convergence insufficiency - Wikipedia

    en.wikipedia.org/wiki/Convergence_insufficiency

    Convergence insufficiency. Convergence Insufficiency. Other names. Convergence disorder. Specialty. Ophthalmology, optometry. Convergence insufficiency is a sensory and neuromuscular anomaly of the binocular vision system, characterized by a reduced ability of the eyes to turn towards each other, or sustain convergence .

  3. Binocular rivalry - Wikipedia

    en.wikipedia.org/wiki/Binocular_rivalry

    Binocular rivalry is a phenomenon of visual perception in which perception alternates between different images presented to each eye. [ 1] An image demonstrating binocular rivalry. If you view the image with red-cyan 3D glasses, the text will alternate between Red and Blue. 3D red cyan glasses are recommended to view this image correctly.

  4. Prism correction - Wikipedia

    en.wikipedia.org/wiki/Prism_correction

    Prism dioptres. Prism correction is commonly specified in prism dioptres, a unit of angular measurement that is loosely related to the dioptre. Prism dioptres are represented by the Greek symbol delta (Δ) in superscript. A prism of power 1 Δ would produce 1 unit of displacement for an object held 100 units from the prism. [ 2]

  5. Chromatic aberration - Wikipedia

    en.wikipedia.org/wiki/Chromatic_aberration

    Chromatic aberration. Focal length of lens varies with the color of light. In optics, chromatic aberration ( CA ), also called chromatic distortion, color aberration, color fringing, or purple fringing, is a failure of a lens to focus all colors to the same point. [ 1][ 2] It is caused by dispersion: the refractive index of the lens elements ...

  6. Vergence-accommodation conflict - Wikipedia

    en.wikipedia.org/wiki/Vergence-accommodation...

    Vergence-accommodation conflict ( VAC ), also known as accommodation-vergence conflict, is a visual phenomenon that occurs when the brain receives mismatching cues between vergence and accommodation of the eye. This commonly occurs in virtual reality devices, augmented reality devices, 3D movies, and other types of stereoscopic displays and ...

  7. List of stereoscopic video games - Wikipedia

    en.wikipedia.org/wiki/List_of_stereoscopic_video...

    3-D Thunder Ceptor II. Arcade. 1986. Developed by Namco, the stereoscopic 3-D image is generated using LCD shutter glasses, which is enhanced by a fresnel lens placed between the video screen and shutter glasses, giving the impression of large 3-D images coming near the player. It was one of several stereoscopic 3-D arcade games at the time ...

  8. Major video game publishers shielded by in-house studios ...

    www.aol.com/news/major-video-game-publishers...

    Major video game publishers including Electronic Arts and Take-Two will likely stave off a big hit from the strike by voice actors and motion-capture artists due to their in-house studios and the ...

  9. Stereoscopy - Wikipedia

    en.wikipedia.org/wiki/Stereoscopy

    Stereoscopy is the production of the illusion of depth in a photograph, movie, or other two-dimensional image by the presentation of a slightly different image to each eye, which adds the first of these cues ( stereopsis ). The two images are then combined in the brain to give the perception of depth.