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The QR code system was invented in 1994, at the Denso Wave automotive products company, in Japan. [5] [6] [7] The initial alternating-square design presented by the team of researchers, headed by Masahiro Hara, was influenced by the black counters and the white counters played on a Go board; [8] the pattern of position detection was found and determined by applying the least-used ratio (1:1:3 ...
A QR code payment is a mobile payment method where payment is performed by scanning a QR code from a mobile app. [1] This is an alternative to doing electronic funds transfer at point of sale using a payment terminal. [2] This avoids a lot of the infrastructure traditionally associated with electronic payments such as payment cards, payment ...
An application-level gateway ( ALG, also known as application-layer gateway, application gateway, application proxy, or application-level proxy) is a security component that augments a firewall or NAT employed in a mobile network. [1] [2] It allows customized NAT traversal filters to be plugged into the gateway to support address and port ...
The following is a list of notable online payment service providers and payment gateway providing companies, their platform base and the countries they offer services in: (POS -- Point of Sale ) Company
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Touch 'n Go eWallet is a Malaysian digital wallet and online payment platform, established in Kuala Lumpur, Malaysia, in July 2017 as a joint venture between Touch 'n Go and Ant Financial. [5] It allows users to make payments at over 280,000 merchant touch points via QR code; pay for tolls, street parking, payment on e-hailing, car-sharing apps ...
Google's mobile Android operating system can use their own Google Lens application to scan QR codes, or third-party apps like Barcode Scanner to read both one-dimensional barcodes and QR codes. Google's Pixel devices can natively read QR codes inside the default Pixel Camera app. Nokia's Symbian operating system featured a barcode scanner, [ 28 ...
In January 2015, WhatsApp launched a web client that allowed users to scan a QR code with their mobile app, mirroring their chats to their browser. The web client was not standalone, and required the user's phone to stay on and connected to the internet. It was also not available for iOS users on launch, due to limitations from Apple. [137] [138]