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  2. Twelve basic principles of animation - Wikipedia

    en.wikipedia.org/wiki/Twelve_basic_principles_of...

    The squash and stretch principle: rigid, non-dynamic movement of a ball is compared to a "squash" at impact and a "stretch" during the fall and after the bounce. Also, the ball moves less in the beginning and end (the "slow in and slow out" principle). The purpose of squash and stretch [ 4] is to give a sense of weight and flexibility to drawn ...

  3. Technical drawing - Wikipedia

    en.wikipedia.org/wiki/Technical_drawing

    Technical drawing, drafting or drawing, is the act and discipline of composing drawings that visually communicate how something functions or is constructed. Technical drawing is essential for communicating ideas in industry and engineering . To make the drawings easier to understand, people use familiar symbols, perspectives, units of ...

  4. Maze-solving algorithm - Wikipedia

    en.wikipedia.org/wiki/Maze-solving_algorithm

    Robot in a wooden maze. A maze-solving algorithm is an automated method for solving a maze.The random mouse, wall follower, Pledge, and Trémaux's algorithms are designed to be used inside the maze by a traveler with no prior knowledge of the maze, whereas the dead-end filling and shortest path algorithms are designed to be used by a person or computer program that can see the whole maze at once.

  5. Reef knot - Wikipedia

    en.wikipedia.org/wiki/Reef_knot

    The reef knot, or square knot, is an ancient and simple binding knot used to secure a rope or line around an object. It is sometimes also referred to as a Hercules knot. The knot is formed by tying a left-handed overhand knot between two ends, instead of around one end, and then a right-handed overhand knot via the same procedure, or vice versa ...

  6. Blueprint - Wikipedia

    en.wikipedia.org/wiki/Blueprint

    A blueprint is a reproduction of a technical drawing or engineering drawing using a contact print process on light-sensitive sheets introduced by Sir John Herschel in 1842. [ 1] The process allowed rapid and accurate production of an unlimited number of copies. It was widely used for over a century for the reproduction of specification drawings ...

  7. Logo (programming language) - Wikipedia

    en.wikipedia.org/wiki/Logo_(programming_language)

    Contents. Logo (programming language) Symmetry around a point can be obtained using only a few instructions, allowing users to draw hypotrochoids like the one shown here. Logo is an educational programming language, designed in 1967 by Wally Feurzeig, Seymour Papert, and Cynthia Solomon. [ 1 ]Logo is not an acronym: the name was coined by ...

  8. Spirograph - Wikipedia

    en.wikipedia.org/wiki/Spirograph

    1965–present. Materials. Plastic. Official website. Spirograph is a geometric drawing device that produces mathematical roulette curves of the variety technically known as hypotrochoids and epitrochoids. The well-known toy version was developed by British engineer Denys Fisher and first sold in 1965.

  9. Graphics tablet - Wikipedia

    en.wikipedia.org/wiki/Graphics_tablet

    Graphics tablet. A graphics tablet (also known as a digitizer, digital graphic tablet, pen tablet, drawing tablet, external drawing pad or digital art board) is a computer input device that enables a user to hand-draw images, animations and graphics, with a special pen-like stylus, similar to the way a person draws images with a pencil and paper.

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