enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Cubic equation - Wikipedia

    en.wikipedia.org/wiki/Cubic_equation

    Cubic equation. Graph of a cubic function with 3 real roots (where the curve crosses the horizontal axis at y = 0 ). The case shown has two critical points. Here the function is and therefore the three real roots are 2, -1 and -4. In algebra, a cubic equation in one variable is an equation of the form in which a is not zero.

  3. CFOP method - Wikipedia

    en.wikipedia.org/wiki/CFOP_method

    Cube mid-solve on the OLL step. The CFOP method (Cross – F2L – OLL – PLL), also known as the Fridrich method, is one of the most commonly used methods in speedsolving a 3×3×3 Rubik's Cube. It is one of the fastest methods with the other most notable ones being Roux and ZZ. This method was first developed in the early 1980s, combining ...

  4. Quadratic formula - Wikipedia

    en.wikipedia.org/wiki/Quadratic_formula

    Quadratic formula. The roots of the quadratic function y = ⁠ 1 2 ⁠x2 − 3x + ⁠ 5 2 ⁠ are the places where the graph intersects the x -axis, the values x = 1 and x = 5. They can be found via the quadratic formula. In elementary algebra, the quadratic formula is a closed-form expression describing the solutions of a quadratic equation.

  5. System of linear equations - Wikipedia

    en.wikipedia.org/wiki/System_of_linear_equations

    The intersection point is the solution. In mathematics, a system of linear equations (or linear system) is a collection of two or more linear equations involving the same variables. [1][2] For example, is a system of three equations in the three variables x, y, z. A solution to a linear system is an assignment of values to the variables such ...

  6. Equation solving - Wikipedia

    en.wikipedia.org/wiki/Equation_solving

    Equation solving. The quadratic formula, the symbolic solution of the quadratic equation ax2 + bx + c = 0. An example of using Newton–Raphson method to solve numerically the equation f(x) = 0. In mathematics, to solve an equation is to find its solutions, which are the values (numbers, functions, sets, etc.) that fulfill the condition stated ...

  7. Cubic function - Wikipedia

    en.wikipedia.org/wiki/Cubic_function

    Here the function is f(x) = (x3 + 3x2 − 6x − 8)/4. In mathematics, a cubic function is a function of the form that is, a polynomial function of degree three. In many texts, the coefficients a, b, c, and d are supposed to be real numbers, and the function is considered as a real function that maps real numbers to real numbers or as a complex ...

  8. Optimal solutions for the Rubik's Cube - Wikipedia

    en.wikipedia.org/wiki/Optimal_solutions_for_the...

    And in 2014, Tomas Rokicki and Morley Davidson proved that the maximum number of quarter-turns needed to solve the cube is 26. [3] The face-turn and quarter-turn metrics differ in the nature of their antipodes. [3] An antipode is a scrambled cube that is maximally far from solved, one that requires the maximum number of moves to solve.

  9. Cramer's rule - Wikipedia

    en.wikipedia.org/wiki/Cramer's_rule

    Cramer's rule. In linear algebra, Cramer's rule is an explicit formula for the solution of a system of linear equations with as many equations as unknowns, valid whenever the system has a unique solution. It expresses the solution in terms of the determinants of the (square) coefficient matrix and of matrices obtained from it by replacing one ...