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Dots and boxes is a pencil-and-paper game for two players (sometimes more). It was first published in the 19th century by French mathematician Édouard Lucas, who called it la pipopipette. [1] It has gone by many other names, [2] including dots and dashes, game of dots, [3] dot to dot grid, [4] boxes, [5] and pigs in a pen.
Dots (game) Dots is played with two pens of two different colors and a piece of squared paper. The goal is to surround more dots than the opponent. Dots (Czech: Židi, Polish: Kropki, Russian: Точки) is an abstract strategy game, played by two or more people on a sheet of squared paper. The game is somewhat similar to Go, in that the goal ...
The pigpen cipher uses graphical symbols assigned according to a key similar to the above diagram. [1]The pigpen cipher (alternatively referred to as the masonic cipher, Freemason's cipher, Rosicrucian cipher, Napoleon cipher, and tic-tac-toe cipher) [2] [3] is a geometric simple substitution cipher, which exchanges letters for symbols which are fragments of a grid.
The "nine dots" puzzle. The puzzle asks to link all nine dots using four straight lines or fewer, without lifting the pen. The nine dots puzzle is a mathematical puzzle whose task is to connect nine squarely arranged points with a pen by four (or fewer) straight lines without lifting the pen. The puzzle has appeared under various other names ...
Rules. A 2-spot game of Sprouts. The game ends when the first player is unable to draw a connecting line between the only two free points, marked in green. The game is played by two players, [2] starting with a few spots drawn on a sheet of paper. Players take turns, where each turn consists of drawing a line between two spots (or from a spot ...
A mathematical game is a game whose rules, strategies, and outcomes are defined by clear mathematical parameters. [1][verification needed] [clarification needed] Often, such games have simple rules and match procedures, such as tic-tac-toe and dots and boxes. Generally, mathematical games need not be conceptually intricate to involve deeper ...
Paper-and-pencil game. Paper-and-pencil games or paper-and-pen games (or some variation on those terms) are games that can be played solely with paper and pencils (or other writing implements), usually without erasing. They may be played to pass the time, as icebreakers, or for brain training. [1] In recent times, they have been supplanted by ...
The Shannon switching game is a connection game for two players, invented by American mathematician and electrical engineer Claude Shannon, the "father of information theory", some time before 1951. [1] Two players take turns coloring the edges of an arbitrary graph. One player has the goal of connecting two distinguished vertices by a path of ...