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A western-themed park with a wooden roller coaster. Like the previous games in the series, RollerCoaster Tycoon 3 is a strategy and simulation game in which players manage all aspects of an amusement park by building or removing the rides, scenery and amenities, placing shops and facilities, adjusting the park's finances, hiring staff, and keeping the park visitors, known as "peeps", happy.
Similar to RollerCoaster Tycoon 3, Career Mode allows players to progress by completing scenarios with objectives in different difficulties. On 26 April 2017, Frontier revealed the existence of several cheat codes that were previously undiscovered on their official forums.
A bundle, RollerCoaster Tycoon 3 Gold, was also released, including the original game and the Soaked! expansion pack; this was followed by RollerCoaster Tycoon 3 Platinum (Deluxe for the EU version of the game), including both expansion packs and the original game. RollerCoaster Tycoon 3 Platinum was released for Microsoft Windows and MacOS X.
A major update in 2022 allowed the game to use RollerCoaster Tycoon Classic (an official port of the original games) as a base install path. [13] OpenRCT2 Main Theme by Allister Brimble. In May 2023, Allister Brimble, who had created the themes for the first two games in the RollerCoaster Tycoon series, composed a new theme song for OpenRCT2. [14]
RollerCoaster Tycoon 2: Windows: Chris Sawyer Productions: Infogrames: Includes two expansion packs: Wacky Worlds and Time Twister. Both of these are developed by Frontier Developments. 2004: RollerCoaster Tycoon 3: Windows, macOS, iOS, Nintendo Switch: Frontier Developments: Atari, Inc., Aspyr Media, Frontier Developments: Includes two ...
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[2] [5] Sawyer wrote 99% of the code for RollerCoaster Tycoon in x86 assembly language for the Microsoft Macro Assembler, with the remaining one percent written in C. [3] The graphics were designed by artist Simon Foster using several 3D modeling, rendering, and paint programs. [ 3 ]
Sawyer later used some of the revenue from Transport Tycoon to travel across Europe and the United States, and developed a lifelong interest in roller coasters. [9] [2] [10] After creating RollerCoaster Tycoon, he again resumed work on the sequel for Transport Tycoon, but again postponed it to create RollerCoaster Tycoon 2, which launched in 2002.