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  2. 32X - Wikipedia

    en.wikipedia.org/wiki/32X

    The 32X failed to attract third-party video game developers and consumers because of the announcement of the Saturn's simultaneous release in Japan. Sega's efforts to rush the 32X to market cut into time for game development, resulting in a weak library of 40 games that did not fully use the hardware, including Genesis ports. Sega produced ...

  3. Dreamcast VGA - Wikipedia

    en.wikipedia.org/wiki/Dreamcast_VGA

    The Dreamcast VGA Box is an accessory for the Dreamcast, a video game console produced by Sega, that allows it to output to a computer monitor or a high-definition television (HDTV) set through a VGA connector in 480p, otherwise known as progressive scan. [1] [2] The Dreamcast was one of the first consoles to support 480p and HDTV in general.

  4. Fifth generation of video game consoles - Wikipedia

    en.wikipedia.org/wiki/Fifth_generation_of_video...

    The 32-bit/64-bit era is most noted for the rise of fully 3D polygon games. While there were games prior that had used three-dimensional polygon environments, such as Virtua Racing and Virtua Fighter in the arcades and Star Fox on the Super NES, it was in this era that many game designers began to move traditionally 2D and pseudo-3D genres into 3D on video game consoles.

  5. Panasonic M2 - Wikipedia

    en.wikipedia.org/wiki/Panasonic_M2

    Panasonic M2, earlier known as 3DO M2, is a multimedia terminal and cancelled video game console.It was initially developed by The 3DO Company as a peripheral chip for the 3DO hardware before turning into a standalone successor system.

  6. GCW Zero - Wikipedia

    en.wikipedia.org/wiki/GCW_Zero

    The GCW Zero is a Linux-based open-source handheld video game console created by a start up, Game Consoles Worldwide. The GCW Zero was funded by a successful crowdfunding campaign on kickstarter.com on 29 January 2013 with US$238,499 collected, originally aiming for $130,000.

  7. Eighth generation of video game consoles - Wikipedia

    en.wikipedia.org/wiki/Eighth_generation_of_video...

    The eighth generation of video game consoles began in 2012, and consists of four home video game consoles: the Wii U released in 2012, the PlayStation 4 family in 2013, the Xbox One family in 2013, and the Nintendo Switch family in 2017. The generation offered few signature hardware innovations.

  8. Amstrad GX4000 - Wikipedia

    en.wikipedia.org/wiki/Amstrad_GX4000

    The GX4000 is a video game console that was manufactured by Amstrad.It was the company's short-lived attempt to enter the games console market. [2] The console was released in Europe in 1990 and was an upgraded design based on the then still-popular CPC technology. [2]

  9. Video game console - Wikipedia

    en.wikipedia.org/wiki/Video_game_console

    A collection of various classic video game consoles at a game show in 2010. A video game console is an electronic device that outputs a video signal or image to display a video game that can typically be played with a game controller.