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  2. MDA framework - Wikipedia

    en.wikipedia.org/wiki/MDA_framework

    Mechanics, Dynamics and Aesthetics from the perspectives of designer (blue) and player (green) In game design the Mechanics-Dynamics-Aesthetics (MDA) framework is a tool used to analyze games. It formalizes the properties of games by breaking them down into three components: Mechanics, Dynamics and Aesthetics. These three words have been used ...

  3. Morphing - Wikipedia

    en.wikipedia.org/wiki/Morphing

    Morphing animation between two faces. Morphing is a special effect in motion pictures and animations that changes (or morphs) one image or shape into another through a seamless transition. Traditionally such a depiction would be achieved through dissolving techniques on film. Since the early 1990s, this has been replaced by computer software to ...

  4. Morph target animation - Wikipedia

    en.wikipedia.org/wiki/Morph_target_animation

    Morph target animation, per-vertex animation, shape interpolation, shape keys, or blend shapes [1] is a method of 3D computer animation used together with techniques such as skeletal animation. In a morph target animation, a "deformed" version of a mesh is stored as a series of vertex positions.

  5. Template:Aesthetics - Wikipedia

    en.wikipedia.org/wiki/Template:Aesthetics

    A navigational box that can be placed at the bottom of articles. Template parameters [Edit template data] Parameter Description Type Status State state The initial visibility of the navbox Suggested values collapsed expanded autocollapse String suggested Template transclusions Transclusion maintenance Check completeness of transclusions The above documentation is transcluded from Template ...

  6. Skeuomorph - Wikipedia

    en.wikipedia.org/wiki/Skeuomorph

    Electric light bulbs imitating the shape of candle flames. A skeuomorph (also spelled skiamorph, / ˈ s k juː ə ˌ m ɔːr f, ˈ s k juː oʊ-/) [1] [2] is a derivative object that retains ornamental design cues (attributes) from structures that were necessary in the original. [3]

  7. Morphological psychology - Wikipedia

    en.wikipedia.org/wiki/Morphological_psychology

    In his understanding, morphology is the science of the structure of living things. "Morphing" describes the seamless transition from one state or appearance into another. Like the morphing technique used in films, morphological psychology studies the structures of our psyche and aims to understand the transitions, the metamorphosis of our mind.

  8. Film transition - Wikipedia

    en.wikipedia.org/wiki/Film_transition

    The washout is an optical transition used for editing purposes that is similar to the fade. Unlike the fade-out, where the images fade to black, in a washout the images suddenly start to bleach out or to color until the screen becomes a frame of white or colored light.

  9. Special effects of Terminator 2: Judgment Day - Wikipedia

    en.wikipedia.org/wiki/Special_effects_of...

    This involved printing a series of partially exposed frames overlapping onto a single frame, likening the effect to performing constant dissolve transitions, fading in for three frames, fading out for three frames, and then rolling back four frames, making the footage twice as long but without duplicating any single frame.