Search results
Results from the WOW.Com Content Network
Binary-code compatibility (binary compatible or object-code compatible) is a property of a computer system, meaning that it can run the same executable code, typically machine code for a general-purpose computer central processing unit (CPU), that another computer system can run.
A version 1.1 "pre-release" was released in October 2008. The second major release of the OpenCV was in October 2009. OpenCV 2 includes major changes to the C++ interface, aiming at easier, more type-safe patterns, new functions, and better implementations for existing ones in terms of performance (especially on multi-core systems).
In computer software, an application binary interface (ABI) is an interface between two binary program modules. Often, one of these modules is a library or operating system facility, and the other is a program that is being run by a user.
Pip's command-line interface allows the install of Python software packages by issuing a command: pip install some-package-name. Users can also remove the package by issuing a command: pip uninstall some-package-name. pip has a feature to manage full lists of packages and corresponding version numbers, possible through a "requirements" file. [14]
The modern binary number system, the basis for binary code, is an invention by Gottfried Leibniz in 1689 and appears in his article Explication de l'Arithmétique Binaire (English: Explanation of the Binary Arithmetic) which uses only the characters 1 and 0, and some remarks on its usefulness. Leibniz's system uses 0 and 1, like the modern ...
In computing, position-independent code [1] (PIC [1]) or position-independent executable (PIE) [2] is a body of machine code that executes properly regardless of its memory address. [ a ] PIC is commonly used for shared libraries , so that the same library code can be loaded at a location in each program's address space where it does not ...
Open Asset Import Library (Assimp) is a cross-platform 3D model import library which aims to provide a common application programming interface (API) for different 3D asset file formats. Written in C++ , it offers interfaces for both C and C++.
The libraries are aimed at a wide range of C++ users and application domains. They range from general-purpose libraries like the smart pointer library, to operating system abstractions like Boost FileSystem, to libraries primarily aimed at other library developers and advanced C++ users, like the template metaprogramming (MPL) and domain-specific language (DSL) creation (Proto).