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  2. Ridge Racer - Wikipedia

    en.wikipedia.org/wiki/Ridge_Racer

    Critical Velocity (2005) is a plot-based spin-off game released in Japan for the PlayStation 2. Known in development as Rune Chaser , it features Ridge Racer vehicles and settings in a more adventure-like game with a storyline.

  3. List of Namco games - Wikipedia

    en.wikipedia.org/wiki/List_of_Namco_games

    Critical Velocity: PlayStation 2: October 13, 2005: Yes No No Related to the Ridge Racer series. [34] Ace Combat 5: The Unsung War: PlayStation 2: October 21, 2004: Yes Yes Yes Tales of Rebirth: PlayStation 2: December 16, 2004: Yes No No Developed by Namco Tales Studio. Tales of the World: Narikiri Dungeon 3: Game Boy Advance: January 6, 2005 ...

  4. List of crossovers in video games - Wikipedia

    en.wikipedia.org/wiki/List_of_crossovers_in...

    Songs from Pac-Man Championship Edition 2, The Idolm@ster Cinderella Girls, Techno Drive, Critical Velocity, Assault, Ridge Racer, and The Genji and the Heike Clans: Tales of Vs. A fighting game in the vein of Super Smash Bros. featuring a player roster consisting of characters from various games in the Tales of series. [37]

  5. Ridge Racer Unbounded - Wikipedia

    en.wikipedia.org/wiki/Ridge_Racer_Unbounded

    The game was released in March the same year in North America and Europe and later in April in Australia on all platforms. The game was never released in Japan. Despite this, it seems to borrow inspiration from an earlier Namco game, Critical Velocity ( クリティカルベロシティ , Kuritikaruberoshiti ) , also a vehicular combat video ...

  6. Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  7. Velocity (video game) - Wikipedia

    en.wikipedia.org/wiki/Velocity_(video_game)

    Velocity was developed by FuturLab, which is based in Brighton. [6] The idea for Velocity came from a musical tune composed by one of the game's creators James Marsden. The tune is featured in the critical urgency levels of the game. The game started development in June 2010. In August 2011 the main features and mechanics of the game were ...

  8. Critical Role's 8 co-founders say this is how they turned ...

    www.aol.com/news/critical-roles-8-co-founders...

    Critical Role's eight cofounders gave BI insight into how their hobby game became an Amazon show. CR cofounder and Emmy Award-winning director Sam Riegel says they aren't done with the "Vox ...

  9. Terminal Velocity (video game) - Wikipedia

    en.wikipedia.org/wiki/Terminal_Velocity_(video_game)

    Terminal Velocity is a 1995 shooter video game originally developed by Terminal Reality and published by 3D Realms for DOS and Windows 95, and MacSoft for Mac OS.It is an arcade-style flight combat game, with simpler game controls and physics than flight simulators.

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