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  2. FBX - Wikipedia

    en.wikipedia.org/wiki/FBX

    The FBX can be represented on-disk as either binary or ASCII data; its SDK supports reading and writing both. While neither of the formats is documented, the ASCII format is a tree structured document with clearly named identifiers. For the FBX binary file format, the Blender Foundation published an unofficial specification, as well as a higher level unofficial spec (work in progress) for how ...

  3. OpenSceneGraph - Wikipedia

    en.wikipedia.org/wiki/OpenSceneGraph

    New FBX plugin based on the Autodesk FBX DSK that enables reading of the .fbx 3D authoring and interchange format; New directshow plugin for handling movies under Windows; New pov plugin for exporting a scene to POV-Ray format, enabling use of POV-Ray to do photo-realistic ray tracing; New ply plugin for reading ply files

  4. COLLADA - Wikipedia

    en.wikipedia.org/wiki/COLLADA

    COLLADA (for 'collaborative design activity') is an interchange file format for interactive 3D applications. It is managed by the nonprofit technology consortium, the Khronos Group, and has been adopted by ISO as a publicly available specification, ISO/PAS 17506.

  5. Comparison of 3D computer graphics software - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_3D_computer...

    Autodesk: Microsoft Windows: Modeling, Animation (Video Games and Movies only), FX Simulations, Lighting, Rendering Proprietary: AC3D: 2022-04-27 v 9.0 Inivis: Linux, macOS, Microsoft Windows: Modeling Proprietary: Alibre Design: 2022-08-03 v 25 Alibre, LLC: Microsoft Windows: Computer Aided Design Proprietary: AutoCAD: 2022-03-28 v 2023 ...

  6. Noesis (software) - Wikipedia

    en.wikipedia.org/wiki/Noesis_(software)

    A full version history is maintained in the software's current documentation. [2] Articles have been written to elaborate upon the addition of notable features throughout development, including Python support, physically based rendering, and Autodesk FBX support.

  7. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    2D/3D game engine and also VR mode, provide free tools to convert 3d assets content from FBX files or Unity scene. Leadwerks: C++: Lua: Yes 3D ... Autodesk Stingray ...

  8. List of file formats - Wikipedia

    en.wikipedia.org/wiki/List_of_file_formats

    FBXAutodesk FBX (.fbx) G – BRL-CAD geometry (.g) GLB – a binary form of glTF required to be loaded in Facebook 3D Posts. (.glb) GLM – Ghoul Mesh (.glm) glTF – the JSON-based standard developed by Khronos Group (.gltf) HEC – Hector Game Engine – Flatspace model format; IO – Bricklink Stud.io 2.0 Model File (.io)

  9. Polygon mesh - Wikipedia

    en.wikipedia.org/wiki/Polygon_mesh

    .fbx: Autodesk FBX Format: Autodesk: Various: Proprietary. Binary and ASCII specifications exist. .3ds: 3ds Max File: Autodesk: 3ds Max: A common but outdated format with hard 16-bit limits on the number of vertices and faces. Neither standardised nor well documented, but used to be a "de facto standard" for data exchange. .dae: Digital Asset ...