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Attracting "a 'rainbow coalition' of scientists, scholars, therapists, cultural practitioners, artists, and the general public", [8] the organization publishes scientific research across all dream-related subjects, including dreams in analytical psychology, oneirology, dreamwork, oneiromancy, and lucid dreaming via its:
Exploring the World of Lucid Dreaming by Stephen LaBerge and Howard Rheingold (1990) discusses creativity within dreams and lucid dreams, including testimonials from a number of people who claim they have used the practice of lucid dreaming to help them solve a number of creative issues, from an aspiring parent thinking of potential baby names ...
The Lucidity Institute is an incorporated research institute founded in 1987 by Stephen LaBerge that supports lucid dreaming research and development of techniques that help people achieve lucid dreams (conscious dreams).
In 1987, he founded The Lucidity Institute, an organization that promotes research into lucid dreaming, as well as running courses for the general public on how to achieve a lucid dream. [3] In the early 1980s, news of LaBerge's research using the technique of signalling to a collaborator monitoring his EEG with agreed-upon eye movements during ...
The experiments found that 46 per cent of participants had lucid dreams when trying the third technique, proving that there are techniques that can improve the chance of lucid dreaming.
With other lucid-dream-inducing technologies, sleepers have been able to enter the lucid dream state, but they can quickly forget they are dreaming or get overexcited and wake up, he said.
Patricia L. Garfield was an American academic specializing in the study of dreams, specifically the cognitive processes underpinning them. [1] She was the author of 10 books covering a broad range of dream topics. These topics include: nightmares, children’s dreams, healing through dreams and dream-related art.
A lucid dream is one in which the dreamer is aware that they are dreaming. They are able to exert some or a complete control over the dream's characters, narrative and/or environment. Early references to the phenomenon are found in ancient Greek texts.