Search results
Results from the WOW.Com Content Network
Poenari Castle was constructed around the beginning of the 13th century by Wallachians. [3] Around the 14th century, Poenari (then known as Castle Arges) was the main citadel of the Basarab rulers. [4] [5] In the next few decades, the name and the residents changed a few times but eventually the castle was abandoned and left in ruins.
The ruins of the Poenari Fortress (considered to be the authentic Dracula's Castle) Dracula Museum in Bucharest, which presents both the story of real-life Dracula, the Wallachian prince Vlad III Dracula, aka the Impaler and also the one of the mythical Dracula, the blood-thirsty vampire; The village of Arefu, where Dracula legends are still told
Dracula: Origin is a point-and-click adventure game for the PC based on the novel Dracula by Bram Stoker.Released by Frogwares in 2008, it follows the company's catalogue of adventure games such as the Adventures of Sherlock Holmes series.
Ruins of Poenari Castle, the scene of a popular tale about Vlad Vlad the Impaler and the Turkish envoys, painting by Theodor Aman. The Cantacuzino Chronicle was the first Romanian historical work to record a tale about Vlad the Impaler, narrating the impalement of the old boyars of TârgoviČ™te for the murder of his brother, Dan. [179]
Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Pages for logged out editors learn more
Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.
Path of the Dragon is a first-person point-and-click adventure game, which employs an "empty" HUD; the player's inventory is accessible through a button press, which also allows access to a list of objectives, details of all conversations, records of all documents seen and collected, and options for the player to save their game, quit their game, or load a previously saved game.
Dracula: The Last Sanctuary is a first-person point-and-click adventure game, which employs an "empty" HUD; the player's inventory is accessible through a button press, whilst another button press will bring the player to a screen with options to save their game, quit their game, or load a previously saved game.