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Half-Life 2: Episode Three is a canceled first-person shooter game developed by Valve. It was planned as the last in a trilogy of episodic games continuing the story of Half-Life 2 (2004). Valve announced Episode Three in May 2006, with a release planned for 2007. Following the cliffhanger ending of Episode Two (2007), it was widely anticipated.
Riot Act - A mod set in the Half-Life 2 universe, following a member of the civilian resistance on their escape from the Combine prison at Nova Prospekt. [23] A screenshot from The Stanley Parable, taken from the full game. The Stanley Parable - An interactive fiction modification, with multiple endings depending on decisions made by the player.
File:Half-Life 2 cover.jpg; File:Half-Life 2 Deathmatch cover.jpg; File:Half-Life 2 Episode One Citadel Base.jpg; File:Half-Life 2 Episode Two title.jpg; File:Half-Life 2 Lost Coast header.jpg; File:Half-Life 2 Ravenholm.png; File:Half-Life Alyx Cover Art.jpg; File:Half-Life Blue Shift box.jpg; File:Half-Life Blue Shift screenshot.jpg; File ...
Some game journalists referred to it as "Half-Life 2's multiplayer version." [50] Both the standard retail edition and the Bronze digital edition of Half-Life 2 came with Counter-Strike: Source, while the retail Collector's Edition and the digital Gold edition also included Day of Defeat: Source and Half-Life: Source. [51]
[57] [58] Half-Life 2: Lost Coast is also technically included with the PC version of The Orange Box, as it was offered as a free download to all owners of Half-Life 2. And as of 2024 is listed as a part of the Orange Box after Lost Coast and Half-Life 2 Episodes One, and Two were integrated into Half-Life 2 as a part of its 20th anniversary ...
A screenshot of Half-Life 2: Episode One. The high-dynamic-range rendering and Phong shading effects are evident. The Source 2006 branch was the term used for Valve's games using technology that culminated with the release of Half-Life 2: Episode One.
Enjoy a classic game of Hearts and watch out for the Queen of Spades!
Half-Life 2 was selected by readers of The Guardian as the best game of the decade, with particular praise for the environment design. The Guardian journalist Keith Stuart wrote that it "pushed the envelope for the genre, and set a new high watermark for FPS narrative". [72] Half-Life 2 won Crispy Gamer's Game of the Decade [73] tournament ...
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