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  2. Ethernet flow control - Wikipedia

    en.wikipedia.org/wiki/Ethernet_flow_control

    An overwhelmed network node can send a pause frame, which halts the transmission of the sender for a specified period of time. A media access control (MAC) frame (EtherType 0x8808) is used to carry the pause command, with the Control opcode set to 0x0001 (hexadecimal). [1] Only stations configured for full-duplex operation may send pause frames.

  3. Packet delay variation - Wikipedia

    en.wikipedia.org/wiki/Packet_delay_variation

    As long as the bandwidth can support the stream, and the buffer size is sufficient, buffering only causes a detectable delay before the start of media playback. However, for interactive real-time applications, e.g., voice over IP (VoIP), PDV can be a serious issue and hence VoIP transmissions may need quality-of-service –enabled networks to ...

  4. Bufferbloat - Wikipedia

    en.wikipedia.org/wiki/Bufferbloat

    Bufferbloat is the undesirable latency that comes from a router or other network equipment buffering too many data packets.Bufferbloat can also cause packet delay variation (also known as jitter), as well as reduce the overall network throughput.

  5. TCP congestion control - Wikipedia

    en.wikipedia.org/wiki/TCP_congestion_control

    NATCP [13] – Network-Assisted TCP uses out-of-band explicit feedback indicating minimum RTT of the network and capacity of the cellular access link. The variable-structure congestion control protocol (VCP) uses two ECN bits to explicitly feedback the network state of congestion. It includes an end host side algorithm as well. [citation needed]

  6. CoDel - Wikipedia

    en.wikipedia.org/wiki/CoDel

    CoDel (Controlled Delay; pronounced "coddle") is an active queue management (AQM) algorithm in network routing, developed by Van Jacobson and Kathleen Nichols and published as RFC8289. [1] It is designed to overcome bufferbloat in networking hardware , such as routers , by setting limits on the delay network packets experience as they pass ...

  7. TCP tuning - Wikipedia

    en.wikipedia.org/wiki/TCP_tuning

    For very high performance applications that are not sensitive to network delays, it is possible to interpose large end to end buffering delays by putting in intermediate data storage points in an end to end system, and then to use automated and scheduled non-real-time data transfers to get the data to their final endpoints.

  8. Nagle's algorithm - Wikipedia

    en.wikipedia.org/wiki/Nagle's_algorithm

    A solution recommended by Nagle, that prevents the algorithm sending premature packets, is by buffering up application writes then flushing the buffer: [1] The user-level solution is to avoid write–write–read sequences on sockets. Write–read–write–read is fine. Write–write–write is fine. But write–write–read is a killer.

  9. Ford–Fulkerson algorithm - Wikipedia

    en.wikipedia.org/wiki/Ford–Fulkerson_algorithm

    The Ford–Fulkerson method or Ford–Fulkerson algorithm (FFA) is a greedy algorithm that computes the maximum flow in a flow network.It is sometimes called a "method" instead of an "algorithm" as the approach to finding augmenting paths in a residual graph is not fully specified [1] or it is specified in several implementations with different running times. [2]