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Sonic Dream Team is a 3D platformer which follows Sonic the Hedgehog and his friends through various worlds taking place inside of Doctor Eggman's dreams. The game initially features six playable characters; Sonic, Amy Rose, Tails, Cream the Rabbit, Knuckles the Echidna and Rouge the Bat. After completing certain tasks, Shadow can be unlocked ...
Sonic Team is a Japanese video game development division of Sega. The initial team was composed of developers from Sega's Consumer Development division, including programmer Yuji Naka, artist Naoto Ohshima, and level designer Hirokazu Yasuhara. The team took the name Sonic Team in 1991 with the release of Sonic the Hedgehog for the Sega Genesis.
Nights into Dreams [a] is a 1996 action game developed by Sonic Team and published by Sega for the Sega Saturn.The story follows the teenagers Elliot Edwards and Claris Sinclair, who enter Nightopia, a dream world where all dreams take place.
Sonic Triple Trouble 16-Bit is a 2022 platform game created by American indie developer and music composer Noah Copeland. It is an unofficial remake of the 1994 Game Gear game Sonic the Hedgehog: Triple Trouble [a] in the style of the Sonic the Hedgehog games released for the Sega Genesis.
Sonic Tag-Team Heroes is a Sonic tabletop role-playing game. Rowan Zeoli of Polygon described it as a "more traditional tabletop game with crunchy, Dungeons & Dragons-inspired grid-based combat". [96] Rings and Running Shoes is a Sonic tabletop role-playing game that uses the Powered by the Apocalypse framework. [96]
Sonic Superstars [a] is a 2023 platform game developed by Arzest and Sonic Team and published by Sega.It features side-scrolling gameplay similar to the Sonic the Hedgehog games released for the Sega Genesis in the 1990s.
Naoto Ohshima, Sonic Team artist who designed the Sonic the Hedgehog character. Shortly after the release of Sonic the Hedgehog, Naka, Yasuhara, and a number of other Japanese developers relocated to California to join Sega Technical Institute (STI), a development division established by Mark Cerny intended as an elite studio combining the design philosophies of American and Japanese developers.
The first attempt to create an educational Sonic game was Tiertex Design Studios' Sonic's Edusoft for the Master System in late 1991, which was canceled despite having been nearly finished. When Sega launched the Sega Pico in 1994, it released Sonic the Hedgehog's Gameworld and Tails and the Music Maker for it.