Search results
Results from the WOW.Com Content Network
The 20th century marked a new age of fashion production. The invention of the computer and robotics are the two most significant technological breakthroughs since the First Industrial Revolution. Digital technologies have introduced laser cutting, 3D printing, artificial intelligence, and robotics, allowing for the automation and digitization ...
Carving is one of the oldest sculptural techniques. It is a subtractive process; starting with a solid block, the sculptor removes material using chisels and other tools to 'reveal' the finished form.
The geometry used in digital sculpting programs to represent the model can vary; each offers different benefits and limitations. The majority of digital sculpting tools on the market use mesh-based geometry, in which an object is represented by an interconnected surface mesh of polygons that can be pushed and pulled around.
Maquette for 'First Love' designed by Sybil Connolly. In fashion design, a maquette may be referred to as a fashion doll.From the 16th century, these miniature versions of full-scale costumes were intended to demonstrate the latest trends and designs and allow customers to view the garment before purchasing.
Applied arts largely overlap with decorative arts, and the modern making of applied art is usually called design. Examples of applied arts are: Industrial design – mass-produced objects. Sculpture – also counted as a fine art. Architecture – also counted as a fine art. Crafts – also counted as a fine art. Ceramic art; Automotive design ...
Long before the origins of what would become Women’s History Month were put in motion in 1981, female designers and pioneers in fashion were carving out their own paths to empower women with ...
In archaeology and art history the appearance, and sometimes disappearance, of large or monumental sculpture in a culture is regarded as of great significance, though tracing the emergence is often complicated by the presumed existence of sculpture in wood and other perishable materials of which no record remains; [3]
Mudbox is a proprietary computer-based 3D sculpting and painting tool. [3] Currently developed by Autodesk, Mudbox was created by Skymatter, founded by Tibor Madjar, David Cardwell and Andrew Camenisch, former artists of Weta Digital, where the tool was first used to produce the 2005 Peter Jackson remake of King Kong.