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ABCmouse.com is a digital education program for children ages 2–8, created by the edtech company Age of Learning, Inc. [2] [3] The program offers educational games, videos, puzzles, printables, and a library of regular and “read-aloud” children’s books, covering subjects including reading and language arts, math, science, health, social studies, music, and art.
Other projects like AgeGuess [8] focus on the senior demographics and enable the elderly to upload photos of themselves so the public can guess different ages. Lists of citizen science projects may change. For example, the Old Weather project website indicates that as of January 10, 2015, 51% of the logs were completed. [9]
A child playing tag.. This is a list of games that are played by children.Traditional children's games do not include commercial products such as board games but do include games which require props such as hopscotch or marbles (toys go in List of toys unless the toys are used in multiple games or the single game played is named after the toy; thus "jump rope" is a game, while "Jacob's ladder ...
This is best described in the article, Digital Citizenship during a Global Pandemic: Moving beyond Digital Digital Literacy, "Critical digital civic literacy, as is the case of democratic citizenship more generally, requires moving from learning about citizenship to participating and engaging in democratic communities face‐to‐face, online ...
Children playing Simon Says with "Simon" (the controller) in the foreground. Simon Says is a children's game for three or more players. One player takes the role of "Simon" and issues instructions (usually physical actions such as "jump in the air" or "stick out your tongue") to the other players, which should be followed only when succeeding the phrase "Simon says".
Reading Eggs (stylised as ABC Reading Eggs in Australia), is a subscription-based digital literacy program [1] aimed at improving reading skills in children aged 2 to 13. [2] Owned by 3P Learning, [ 3 ] Reading Eggs comprises five programs catering to different age groups, Reading Eggs Junior (ages 2–4), Reading Eggs (ages 3–8), Fast ...
Digital citizenship is a term used to define the appropriate and responsible use of technology among users. Three principles were developed by Mike Ribble to teach digital users how to responsibly use technology to become a digital citizen: respect, educate, and protect. [38] Each principle contains three of the nine elements of digital ...
Numerous scholars have suggested that the Philosophy of Information is the most logical course to underpin policy and project work for life in the digital age. [7] [8] The Information Philosopher Luciano Floridi has played a critical role in the success of such work, particularly in exploration of Information Society, European Policy, and the European Commission's Onlife initiative.