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  2. Apico - Wikipedia

    en.wikipedia.org/wiki/Apico

    APICO is a 2D beekeeping simulation and resource management game. Set in an archipelago where bees are commonplace, the player is tasked with discovering all of the species of bee in the world through exploration and cross-breeding. The game takes inspiration from real-life genetics and biology, with Punnett squares taking a key role in gameplay.

  3. Swarm (simulation) - Wikipedia

    en.wikipedia.org/wiki/Swarm_(simulation)

    Swarm is an open-source agent-based modeling simulation package, useful for simulating the interaction of agents (social or biological) and their emergent collective behavior. Swarm was initially developed at the Santa Fe Institute in the mid-1990s, and since 1999 has been maintained by the non-profit Swarm Development Group .

  4. Swarming (honey bee) - Wikipedia

    en.wikipedia.org/wiki/Swarming_(honey_bee)

    Swarming is a honey bee colony's natural means of reproduction.In the process of swarming, a single colony splits into two or more distinct colonies. [1]Swarming is mainly a spring phenomenon, usually within a two- or three-week period depending on the locale, but occasional swarms can happen throughout the producing season.

  5. Bee Leader - Wikipedia

    en.wikipedia.org/wiki/Bee_Leader

    A game titled Flappy Bee was added to the App Store, drawing criticism both for ripping off Flappy Bird after it was removed from the App Store and for stealing the app icon created for Bee Leader. A complaint was filed with Apple, though it took time for Apple to change the icon or remove the app over the issue. [8]

  6. Swarm intelligence - Wikipedia

    en.wikipedia.org/wiki/Swarm_intelligence

    Examples of swarm intelligence in natural systems include ant colonies, bee colonies, bird flocking, hawks hunting, animal herding, bacterial growth, fish schooling and microbial intelligence. The application of swarm principles to robots is called swarm robotics while swarm intelligence refers to the more general set of algorithms.

  7. Swarm robotics - Wikipedia

    en.wikipedia.org/wiki/Swarm_robotics

    The design of swarm robotics systems is guided by swarm intelligence principles, which promote fault tolerance, scalability, and flexibility. [1] Unlike distributed robotic systems in general, swarm robotics emphasizes a large number of robots. While various formulations of swarm intelligence principles exist, one widely recognized set includes:

  8. Swarm (Marvel Comics) - Wikipedia

    en.wikipedia.org/wiki/Swarm_(Marvel_Comics)

    Fritz von Meyer is a composite being of thousand bees driven by his human intelligence. He is also technically intangible, as his body is an aggregate of tiny forms. As Swarm, he can fly through the air, assume any shape or size at will, and mentally influence other bees' actions (the full range may extend over a hundred yards in radius).

  9. The New York Times Spelling Bee - Wikipedia

    en.wikipedia.org/.../The_New_York_Times_Spelling_Bee

    The New York Times Spelling Bee, or simply the Spelling Bee, is a word game distributed in print and electronic format by The New York Times as part of The New York Times Games. Created by Frank Longo, the game debuted in a weekly print format in 2014. A digital daily version with an altered scoring system launched on May 9, 2018.