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Entry-Level Power Supply Specification (EPS) is a power supply unit meant for high-power-consumption computers and entry-level servers. Developed by the Server System Infrastructure (SSI) forum, a group of companies including Intel, Dell, Hewlett-Packard and others, that works on server standards, the EPS form factor is a derivative of the ATX ...
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A simple general-purpose desktop power supply used in electronic labs, with power output connector seen at lower-left and power input connector (not shown) located at the rear Interior of high-end linear power supply with toroidal mains transformer. A power supply is an electrical device that supplies electric power to an electrical load.
Corsair Gaming, Inc. (stylized as CORSAIR) is an American computer peripherals and gaming brand headquartered in Milpitas, California. [4] Previously known as Corsair Components and Corsair Memory , [ 5 ] it was incorporated in California in January 1994 originally as Corsair Microsystems and reincorporated in Delaware in 2007. [ 5 ]
Stand-alone switched-mode power supply An adjustable switched-mode power supply for laboratory use. A switched-mode power supply (SMPS), also called switching-mode power supply, switch-mode power supply, switched power supply, or simply switcher, is an electronic power supply that incorporates a switching regulator to convert electrical power efficiently.
ATX power supplies generally have the dimensions of 150 × 86 × 140 mm (5.9 × 3.4 × 5.5 in), [22]: 23–24 with the width and height being the same as the preceding LPX (Low Profile eXtension) form factor (which are often incorrectly referred to as "AT" power supplies due to their ubiquitous use in later AT and Baby AT systems, even though ...
In this case, it is PowerPC and Power ISA, processor architectures initially developed in the early 1990s by the AIM alliance, i.e. Apple, IBM, and Motorola. Even though these consoles share much in regard to instruction set architecture , game consoles are still highly specialized computers so it is not common for games to be readily portable ...
This application of computer vision focuses on interpreting game events using visual data. In some cases, artificial intelligence agents have used model-free techniques to learn to play games without any direct connection to internal game logic, solely using video data as input.