Search results
Results from the WOW.Com Content Network
Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files.
Simultaneous perturbation stochastic approximation (SPSA) is an algorithmic method for optimizing systems with multiple unknown parameters. It is a type of stochastic approximation algorithm. As an optimization method, it is appropriately suited to large-scale population models, adaptive modeling, simulation optimization , and atmospheric ...
S.T.A.L.K.E.R. is a first-person shooter survival horror video game franchise developed by Ukrainian game developer GSC Game World.The series is set in an alternate version of the present-day Chernobyl Exclusion Zone in Ukraine, where, according to the series' backstory, a mysterious second Chernobyl disaster took place in 2006.
The player is tasked to repair a teleportation device. The mod is set in between the events of Portal and Portal 2. [14] [15] Portal Stories: Mel - A mod build on Portal 2, in which the player controls Mel, a female test subject who is named after a character that Valve had originally designed for Portal 2 ' s cooperative mode.
[18] [19] [20] On March 14, 2022, the game's subtitle was changed to "Heart of Chornobyl", reflecting the native Ukrainian romanisation rather than the Russian form. [21] [22] On June 14, 2022, GSC stated in a development diary that the development continues despite some of the team fleeing their homes or joining the Armed Forces of Ukraine. [23]
The ending shows Strelok waking up in a dimly lit hallway lined with other Stalkers sitting slouched against either wall, semi-comatose. Each Stalker is facing a stripped down display which shows a series of cryptic images, part of their brainwashing process to lose their memory. Strelok himself is also in the process of being brainwashed.
GSC Game World is a Ukrainian video game developer based in Kyiv with a second temporary office in Prague. [a] Founded in Kyiv in 1995 by Sergiy Grygorovych, it is best known for the Cossacks and S.T.A.L.K.E.R. series of games.
9/10 [14] Call of Pripyat received "favorable" reviews according to the review aggregation website Metacritic . [ 4 ] The game was lauded for its well optimized engine with relatively few bugs and glitches, for example, GameSpot said, "The most stable S.T.A.L.K.E.R. game yet also happens to be the most atmospheric and compelling."