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  2. Lamport timestamp - Wikipedia

    en.wikipedia.org/wiki/Lamport_timestamp

    The Lamport timestamp algorithm is a simple logical clock algorithm used to determine the order of events in a distributed computer system.As different nodes or processes will typically not be perfectly synchronized, this algorithm is used to provide a partial ordering of events with minimal overhead, and conceptually provide a starting point for the more advanced vector clock method.

  3. Event-driven programming - Wikipedia

    en.wikipedia.org/wiki/Event-driven_programming

    The actual logic is contained in event-handler routines. These routines handle the events to which the main program will respond. For example, a single left-button mouse-click on a command button in a GUI program may trigger a routine that will open another window, save data to a database or exit the application.

  4. Vector clock - Wikipedia

    en.wikipedia.org/wiki/Vector_clock

    A vector clock of a system of N processes is an array/vector of N logical clocks, one clock per process; a local "largest possible values" copy of the global clock-array is kept in each process. Denote V C i {\displaystyle VC_{i}} as the vector clock maintained by process i {\displaystyle i} , the clock updates proceed as follows: [ 1 ]

  5. Clock (model checking) - Wikipedia

    en.wikipedia.org/wiki/Clock_(model_checking)

    In model checking, a subfield of computer science, a clock is a mathematical object used to model time. More precisely, a clock measures how much time passed since a particular event occurs, in this sense, a clock is more precisely an abstraction of a stopwatch. In a model of some particular program, the value of the clock may either be the ...

  6. Event (computing) - Wikipedia

    en.wikipedia.org/wiki/Event_(computing)

    In computing, an event is a detectable occurrence or change in the system's state, such as user input, hardware interrupts, system notifications, or changes in data or conditions, that the system is designed to monitor. Events trigger responses or actions and are fundamental to event-driven systems.

  7. Time-triggered architecture - Wikipedia

    en.wikipedia.org/wiki/Time-triggered_architecture

    Time-triggered systems can be viewed as a subset of a more general event-triggered (ET) system architecture (see event-driven programming).. Implementation of an ET system will typically involve use of multiple interrupts, each associated with specific periodic events (such as timer overflows) or aperiodic events (such as the arrival of messages over a communication bus at random points in time).

  8. Clock synchronization - Wikipedia

    en.wikipedia.org/wiki/Clock_synchronization

    Clock synchronization is a topic in computer science and engineering that aims to coordinate otherwise independent clocks. Even when initially set accurately, real clocks will differ after some amount of time due to clock drift , caused by clocks counting time at slightly different rates.

  9. Logical clock - Wikipedia

    en.wikipedia.org/wiki/Logical_clock

    In logical clock systems each process has two data structures: logical local time and logical global time. Logical local time is used by the process to mark its own events, and logical global time is the local information about global time.