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Java syntax. The syntax of Java is the set of rules defining how a Java program is written and interpreted. The syntax is mostly derived from C and C++. Unlike C++, Java has no global functions or variables, but has data members which are also regarded as global variables. All code belongs to classes and all values are objects.
Java is a high-level, class-based, object-oriented programming language that is designed to have as few implementation dependencies as possible. It is a general-purpose programming language intended to let programmers write once, run anywhere (), [16] meaning that compiled Java code can run on all platforms that support Java without the need to recompile. [17]
Swing is a GUI widget toolkit for Java. [1] It is part of Oracle 's Java Foundation Classes (JFC) – an API for providing a graphical user interface (GUI) for Java programs. Swing was developed to provide a more sophisticated set of GUI components than the earlier Abstract Window Toolkit (AWT). Swing provides a look and feel that emulates the ...
Factory method pattern. In object-oriented programming, the factory method pattern is a design pattern that uses factory methods to deal with the problem of creating objects without having to specify their exact classes. Rather than by calling a constructor, this is accomplished by invoking a factory method to create an object.
Assembly code may be also generated by machine, for example by a compiler targeting a Java virtual machine. Notable Java assemblers include: Jasmin, takes text descriptions for Java classes, written in a simple assembly-like syntax using Java virtual machine instruction set and generates a Java class file [6]
Generics in Java. Generics are a facility of generic programming that were added to the Java programming language in 2004 within version J2SE 5.0. They were designed to extend Java's type system to allow "a type or method to operate on objects of various types while providing compile-time type safety". [1]
Abstract syntax tree. An abstract syntax tree (AST) is a data structure used in computer science to represent the structure of a program or code snippet. It is a tree representation of the abstract syntactic structure of text (often source code) written in a formal language. Each node of the tree denotes a construct occurring in the text.
byte. The byte keyword is used to declare a field that can hold an 8-bit signed two's complement integer. [5][6] This keyword is also used to declare that a method returns a value of the primitive type byte. [7][8] case. A statement in the switch block can be labeled with one or more case or default labels.