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Unicode 16.0 specifies a total of 3,790 emoji using 1,431 characters spread across 24 blocks, of which 26 are Regional indicator symbols that combine in pairs to form flag emoji, and 12 (#, * and 0–9) are base characters for keycap emoji sequences. [1] [2] [3] 33 of the 192 code points in the Dingbats block are considered emoji
Insert an emoji. Template parameters Parameter Description Type Status Unicode 1 Unicode for the emoji Default Unknown required Theme theme Style for the emoji Default one String optional Size size Size for the emoji Default 16 Number optional Alt text alt Custom alt text for the emoji String optional See also WP:EMOTE {{ Smiley }} {{ emojus }} (which permits Discord-compatible aliases ...
It uses the same style as the Unicode charts but emoji are not contained in a single Unicode block (and there's no Unicode block named "Emoji"). The list only contains singletons: Sequences containing multiple emoji are not shown. Emoji with a default presentation of "text" are followed by U+FE0F VS16 to indicate an "emoji" presentation.
This is a list of emoticons or textual portrayals of a writer's moods or facial expressions in the form of icons. Originally, these icons consisted of ASCII art, and later, Shift JIS art and Unicode art. In recent times, graphical icons, both static and animated, have joined the traditional text-based emoticons; these are commonly known as ...
1. ^ As of Unicode version 16.0 Template documentation [ view ] [ edit ] [ history ] [ purge ] {{ Unicode chart Emoticons }} provides a list of Unicode code points in the Emoticons block.
1. ^ As of Unicode version 16.0 Template documentation [ view ] [ edit ] [ history ] [ purge ] {{Unicode chart Dingbats}} provides a table listing the characters in the Dingbats block of Unicode. 33 characters in this block are considered emoji ; their cells can be highlighted using an optional parameter.
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HTML and XML provide ways to reference Unicode characters when the characters themselves either cannot or should not be used. A numeric character reference refers to a character by its Universal Character Set/Unicode code point, and a character entity reference refers to a character by a predefined name. A numeric character reference uses the ...