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IEEE Transactions on Cybernetics: Computational approaches in the area of cybernetics, accepting papers on topics relevant to control and communication across machines, or machine, human and organizations. Scope includes areas utilizing different computational methods as long as they contribute to the theme of cybernetics or demonstrate an ...
ACM Transactions on Computer-Human Interaction is a peer-reviewed scientific journal covering research on human–computer interaction. It was established in 1994 and is published by the Association for Computing Machinery.
IEEE Transactions on Nanotechnology is a peer-reviewed scientific journal published by IEEE. Sponsored by IEEE Nanotechnology Council, the journal covers physical basis and engineering applications in nanotechnology. Its editor-in-chief is Sorin Coțofană (Delft University of Technology). [1]
The standard definition for MHP is: The MHP draws an analogy between the processing and storage areas of a computer, with the perceptual, motor, cognitive and memory areas of the computer user. The human processor model uses the cognitive, perceptual, and motor processors along with the visual image, working memory, and long term memory storages.
Transactions F (also known as Scientia Nanotechnology) was established in 2010. It covers research in nanoscience and nanotechnology and especially those of an interdisciplinary nature in the areas of structures, materials, and devices with nanometer-scale. Special emphasis is placed on applications in the areas of health and medicine, energy ...
AIS Transactions on Human-Computer Interaction is a quarterly peer-reviewed scientific journal covering research on human–computer interactions. It was established by Ping Zhang and Dennis Galletta in 2009 and is published by the Association for Information Systems.
Human-centered computing (HCC) studies the design, development, and deployment of mixed-initiative human-computer systems. It is emerged from the convergence of multiple disciplines that are concerned both with understanding human beings and with the design of computational artifacts. [ 1 ]
Human-based computation (apart from the historical meaning of "computer") research has its origins in the early work on interactive evolutionary computation (EC). [9] The idea behind interactive evolutionary algorithms has been attributed to Richard Dawkins; in the Biomorphs software accompanying his book The Blind Watchmaker (Dawkins, 1986) [10] the preference of a human experimenter is used ...