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[1] [2] The first officially recognized varsity esports program was created at Robert Morris University in 2014. [ 3 ] [ 4 ] [ 5 ] While there are thousands of schools that participate in collegiate esports competitions, in 2018, there were at least 73 college varsity esports programs, and by 2019 over 130 college varsity programs. [ 6 ]
World e-Sports Masters: Originally known as the World e-Sports games and based in Seoul, the competition has since moved to China and been renamed the World e-Sports Masters. China: 2005–2010 World Series of Video Games: The tournament held events around the world featuring a variety of games until its cancellation. Worldwide: 2006–2007 ...
Aug. 30—The popularity of esports programs in area high schools and colleges is a good thing. Every student, especially at the high school level, deserves the opportunity to find a club ...
Varsity esports programs are coming to high schools across the U.S. for the first time ever later in 2018. PlayVS, a startup building online and offline infrastructure for high school esports ...
California State University, Dominguez Hills: Carson: CCAA: Cal State East Bay Pioneers: California State University, East Bay: Hayward: CCAA: Chico State Wildcats: California State University, Chico: Chico: CCAA: Cal State Los Angeles Golden Eagles: California State University, Los Angeles: Los Angeles: CCAA: Cal State Monterey Bay Otters
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The National Association of Collegiate Esports (NACE) is a North American collegiate esports association founded in 2016. [1] It is a nonprofit membership association organized by and on behalf of its members.
High school esports league and platform PlayVS closed out its Series B funding round with $30.5M from key investors including Diddy.
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