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In telecommunications and computer networking, multiplexing (sometimes contracted to muxing) is a method by which multiple analog or digital signals are combined into one signal over a shared medium. The aim is to share a scarce resource – a physical transmission medium .
Examples of shared physical media are wireless networks, bus networks, ring networks and point-to-point links operating in half-duplex mode. A channel access method is based on multiplexing , which allows several data streams or signals to share the same communication channel or transmission medium.
Session multiplexing in a computer network is a service provided by the transport layer (see OSI Layered Model). It multiplexes [1] several message streams, or sessions onto one logical link and keeps track of which messages belong to which sessions (see session layer). An example of session multiplexing—a single computer with one IP address ...
Multiplexing and multiple access may refer to: Multiplexing , a method by which multiple analog or digital signals are combined into one signal over a shared medium Multiple access , allows several terminals connected to the same transmission medium to transmit over a shared medium.
Cisco's Enhanced WDM system is a network architecture that combines two different types of multiplexing technologies to transmit data over optical fibers. EWDM combines 1 Gbit/s Coarse Wave Division Multiplexing (CWDM) connections using SFPs and GBICs with 10 Gbit/s Dense Wave Division Multiplexing (DWDM) connections using XENPAK , X2 or XFP ...
Time-division multiplexing (TDM) is a method of transmitting and receiving independent signals over a common signal path by means of synchronized switches at each end of the transmission line so that each signal appears on the line only a fraction of time according to agreed rules, e.g. with each transmitter working in turn.
The most widespread multiple access method is the contention-based CSMA/CD used in Ethernet networks. This mechanism is only utilized within a network collision domain, for example, an Ethernet bus network or a hub-based star topology network. An Ethernet network may be divided into several collision domains, interconnected by bridges and switches.
In the OSI model of computer networking, a frame is the protocol data unit at the data link layer. Frames are the result of the final layer of encapsulation before the data is transmitted over the physical layer. [1] A frame is "the unit of transmission in a link layer protocol, and consists of a link layer header followed by a packet."