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  2. Event bubbling - Wikipedia

    en.wikipedia.org/wiki/Event_bubbling

    Event bubbling is a type of DOM event propagation [1] where the event first triggers on the innermost target element, and then successively triggers on the ancestors (parents) of the target element in the same nesting hierarchy till it reaches the outermost DOM element or document object [2] (Provided the handler is initialized). It is one way ...

  3. DOM event - Wikipedia

    en.wikipedia.org/wiki/DOM_event

    A user agent may also dispatch this event type when the user places more touch points (The coordinate point at which a pointer (e.g. finger or stylus) intersects the target surface of an interface) on the touch surface than the device or implementation is configured to store, in which case the earliest TouchPoint object in the TouchList should ...

  4. Event (computing) - Wikipedia

    en.wikipedia.org/wiki/Event_(computing)

    Event propagation models, such as bubbling, capturing, and pub/sub, define how events are distributed and handled within a system. Other key aspects include event loops, event queueing and prioritization, event sourcing, and complex event processing patterns. These mechanisms contribute to the flexibility and scalability of event-driven systems.

  5. Method of moments (electromagnetics) - Wikipedia

    en.wikipedia.org/wiki/Method_of_moments...

    Simulation of negative refraction from a metasurface at 15 GHz for different angles of incidence. The simulations are performed through the method of moments. The method of moments (MoM), also known as the moment method and method of weighted residuals, [1] is a numerical method in computational electromagnetics.

  6. Monte Carlo method for photon transport - Wikipedia

    en.wikipedia.org/wiki/Monte_Carlo_method_for...

    Modeling photon propagation with Monte Carlo methods is a flexible yet rigorous approach to simulate photon transport. In the method, local rules of photon transport are expressed as probability distributions which describe the step size of photon movement between sites of photon-matter interaction and the angles of deflection in a photon's trajectory when a scattering event occurs.

  7. Basic call state model - Wikipedia

    en.wikipedia.org/wiki/Basic_call_state_model

    O-BCSM (Originating BCSM) T-BCSM (Terminating BCSM) A fundamental concept for IN control is the basic call state model (BCSM). When a call is processed by an exchange, the call goes through a number of pre-defined phases.

  8. Belief propagation - Wikipedia

    en.wikipedia.org/wiki/Belief_propagation

    It can then be shown that the points of convergence of the sum-product algorithm represent the points where the free energy in such a system is minimized. Similarly, it can be shown that a fixed point of the iterative belief propagation algorithm in graphs with cycles is a stationary point of a free energy approximation. [10]

  9. DPLL algorithm - Wikipedia

    en.wikipedia.org/wiki/DPLL_algorithm

    The basic backtracking algorithm runs by choosing a literal, assigning a truth value to it, simplifying the formula and then recursively checking if the simplified formula is satisfiable; if this is the case, the original formula is satisfiable; otherwise, the same recursive check is done assuming the opposite truth value.