enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Deadlock (video game) - Wikipedia

    en.wikipedia.org/wiki/Deadlock_(video_game)

    Deadlock is an upcoming team-based multiplayer third-person shooter MOBA game developed and published by Valve. Since April 2024, Deadlock has been in early development playtesting . Players are encouraged to invite friends to test it via the online game service Steam , but were initially told not to share details about the game publicly.

  3. Banker's algorithm - Wikipedia

    en.wikipedia.org/wiki/Banker's_algorithm

    Banker's algorithm is a resource allocation and deadlock avoidance algorithm developed by Edsger Dijkstra that tests for safety by simulating the allocation of predetermined maximum possible amounts of all resources, and then makes an "s-state" check to test for possible deadlock conditions for all other pending activities, before deciding whether allocation should be allowed to continue.

  4. Deadlock prevention algorithms - Wikipedia

    en.wikipedia.org/wiki/Deadlock_prevention_algorithms

    In computer science, deadlock prevention algorithms are used in concurrent programming when multiple processes must acquire more than one shared resource.If two or more concurrent processes obtain multiple resources indiscriminately, a situation can occur where each process has a resource needed by another process.

  5. Deadlock II: Shrine Wars - Wikipedia

    en.wikipedia.org/wiki/Deadlock_II:_Shrine_Wars

    Deadlock II: Shrine Wars is a science fiction turn-based strategy video game developed by Cyberlore Studios and published by Accolade, released on February 23, 1998 as a sequel to Deadlock: Planetary Conquest. The game allows the player to play as the leader of an alien species who controls colonies on a planet's surface.

  6. Battlestar Galactica Deadlock - Wikipedia

    en.wikipedia.org/wiki/Battlestar_Galactica_Deadlock

    Battlestar Galactica Deadlock was developed by Black Lab Games, a studio based in Perth, Australia. [4] Following the release of their previous game, Star Hammer: The Vanguard Prophecy, publisher Slitherine asked them if they had any intellectual properties (IPs) they were interested in working on, and director Paul Turbett listed multiple IPs, including Battlestar Galactica, leading to them ...

  7. Wait-for graph - Wikipedia

    en.wikipedia.org/wiki/Wait-For_Graph

    A wait-for graph in computer science is a directed graph used for deadlock detection in operating systems and relational database systems.. In computer science, a system that allows concurrent operation of multiple processes and locking of resources and which does not provide mechanisms to avoid or prevent deadlock must support a mechanism to detect deadlocks and an algorithm for recovering ...

  8. Deadlock (game theory) - Wikipedia

    en.wikipedia.org/wiki/Deadlock_(game_theory)

    Even though deadlock game can satisfy group and individual benefit at mean time, but it can be influenced by dynamic one-side-offer bargaining deadlock model. [1] As a result, deadlock negotiation may happen for buyers. To deal with deadlock negotiation, three types of strategies are founded to break through deadlock and buyer's negotiation.

  9. Deadlock: Planetary Conquest - Wikipedia

    en.wikipedia.org/wiki/Deadlock:_Planetary_Conquest

    Deadlock: Planetary Conquest is a turn-based strategy computer game by Accolade. The game was officially released in 1996. The story revolves around eight races' struggle for control over the planet Gallius IV, which came to a deadlock. Tommo purchased the rights to this game and digitally publishes it through its Retroism brand in 2015. [3]