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The test functions used to evaluate the algorithms for MOP were taken from Deb, [4] Binh et al. [5] and Binh. [6] The software developed by Deb can be downloaded, [ 7 ] which implements the NSGA-II procedure with GAs, or the program posted on Internet, [ 8 ] which implements the NSGA-II procedure with ES.
An early example of pretty-printing was Bill Gosper's "GRINDEF" (i.e. 'grind function') program (c. 1967), which used combinatorial search with pruning to format LISP programs. Early versions operated on the executable (list structure) form of the Lisp program and were oblivious to the special meanings of various functions.
CLOS itself has no notion of properties, although the MetaObject Protocol extension specifies means to access a slot's reader and writer function names, including the ones generated with the :accessor option. [5] The following example shows a definition of a student class using these slot options and direct slot access:
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Two functions f and g are considered extensionally equal if they agree on their outputs for all inputs (∀x. f(x) = g(x)). Under this definition of equality, for example, any two implementations of a stable sorting algorithm, such as insertion sort and merge sort, would be considered equal.
In computer programming, indentation style is a convention, a.k.a. style, governing the indentation of blocks of source code.An indentation style generally involves consistent width of whitespace (indentation size) before each line of a block, so that the lines of code appear to be related, and dictates whether to use space or tab characters for the indentation whitespace.
The stropping feature allows the use of any name for variables or functions, even when the names are reserved words for keywords. An example of stropping is the ability to define a variable named if, without clashing with the keyword if. Nim's implementation of this is achieved via backticks, allowing any reserved word to be used as an identifier.
VRML (Virtual Reality Modeling Language, pronounced vermal or by its initials, originally—before 1995—known as the Virtual Reality Markup Language) is a standard file format for representing 3-dimensional (3D) interactive vector graphics, designed particularly with the World Wide Web in mind.