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  2. ANGLE (software) - Wikipedia

    en.wikipedia.org/wiki/ANGLE_(software)

    ANGLE is currently used in a number of programs and software. Chromium and Google Chrome. [9] Chrome uses ANGLE not only for WebGL, but also for its implementation of the 2D HTML5 canvas and for the graphics layer of the Google Native Client (which is OpenGL ES 2.0 compatible).

  3. WebKit - Wikipedia

    en.wikipedia.org/wiki/WebKit

    WebKit is used as the rendering engine within Safari and was used by Google's Chrome web browser on Windows, macOS, and Android (before version 4.4 KitKat). Chrome used only WebCore, and included its own JavaScript engine named V8 and a multiprocess system. [48]

  4. WebGL - Wikipedia

    en.wikipedia.org/wiki/WebGL

    Almost Native Graphics Layer Engine (ANGLE) is an open source graphic engine which implements WebGL 1.0 (2.0 which closely conforms to ES 3.0) and OpenGL ES 2.0 and 3.0 standards. It is a default backend for both Google Chrome and Mozilla Firefox on Windows platforms and works by translating WebGL and OpenGL calls to available platform-specific ...

  5. WebGPU - Wikipedia

    en.wikipedia.org/wiki/WebGPU

    WebGPU enables 3D graphics within an HTML canvas.It also has robust support for general-purpose GPU computations. [3]WebGPU uses its own shading language called WGSL that was designed to be trivially translatable to SPIR-V, until complaints caused redirection into a more traditional design, similar to other shading languages.

  6. Chromium (web browser) - Wikipedia

    en.wikipedia.org/wiki/Chromium_(web_browser)

    Chromium is a free and open-source web browser project, primarily developed and maintained by Google. [3] It is a widely-used codebase, providing the vast majority of code for Google Chrome and many other browsers, including Microsoft Edge, Samsung Internet, and Opera.

  7. Chromium Embedded Framework - Wikipedia

    en.wikipedia.org/wiki/Chromium_Embedded_Framework

    CEF 3 is a multi-process implementation based on the Chromium Content API and has performance similar to Google Chrome. [6] It uses asynchronous messaging to communicate between the main application process and one or more render processes (Blink + V8 JavaScript engine).

  8. Comparison of browser engines - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_browser_engines

    Engine Status [a] Steward License Embedded in WebKit: Active Apple: GNU LGPL, BSD-style: Safari browser, plus all browsers for iOS; [3] GNOME Web, Konqueror, Orion: Blink: Active Google: GNU LGPL, BSD-style: Google Chrome and all other Chromium-based browsers including Microsoft Edge, Brave, Vivaldi, Huawei Browser, Samsung Browser, and Opera ...

  9. Google App Runtime for Chrome - Wikipedia

    en.wikipedia.org/wiki/Google_App_Runtime_for_Chrome

    Android Runtime for Chrome (ARC) is a compatibility layer and sandboxing technology for running Android applications on desktop and laptop computers in an isolated environment. It allows applications to be safely run from a web browser , independent of user operating system, at near-native speeds.

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