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  2. Virtual camera system - Wikipedia

    en.wikipedia.org/wiki/Virtual_camera_system

    This is an accepted version of this page This is the latest accepted revision, reviewed on 12 January 2025. System to display a view of a 3D virtual world Virtual camera system demo showing parameters of the camera that can be adjusted Part of a series on Video game graphics Types 2.5D & 3/4 perspective First-person view Fixed 3D Full motion video based game Graphic adventure game Isometric ...

  3. Anti-roll bar - Wikipedia

    en.wikipedia.org/wiki/Anti-roll_bar

    An anti-roll bar (roll bar, anti-sway bar, sway bar, stabilizer bar) is an automobile suspension part that helps reduce the body roll of a vehicle during fast cornering or over road irregularities. It links opposite front or rear wheels to a torsion spring using short lever arms for anchors. This increases the suspension's roll stiffness—its ...

  4. Skycam - Wikipedia

    en.wikipedia.org/wiki/Skycam

    Skycam HD at an ESPN on ABC–broadcast University of California, Berkeley football game.. While "SkyCam" is a registered trademark, the term "Skycam" is often used generically for cable-suspended camera system, and competing systems like CableCam (invented by Jim Rodnunsky but also a subsidiary of Kroenke Sports & Entertainment, LLC), Spidercam and Robycam 3D.

  5. Third-person (video games) - Wikipedia

    en.wikipedia.org/wiki/Third-person_(video_games)

    There are primarily three types of camera systems in games that use a third-person view: the "tracking camera systems" in which the camera simply follows the player's character; the "fixed camera systems" in which the camera positions are set during the game creation; and the "interactive camera systems" that are under the player's control.

  6. Six degrees of freedom - Wikipedia

    en.wikipedia.org/wiki/Six_degrees_of_freedom

    Six degrees of freedom also refers to movement in video game-play. First-person shooter (FPS) games generally provide five degrees of freedom: forwards/backwards, slide left/right, up/down (jump/crouch/lie), yaw (turn left/right), and pitch (look up/down). If the game allows leaning control, then some consider it a sixth DOF; however, this may ...

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  8. Screen tearing - Wikipedia

    en.wikipedia.org/wiki/Screen_tearing

    During video motion, screen tearing creates a torn look as the edges of objects (such as a wall or a tree) fail to line up. Tearing can occur with most common display technologies and video cards and is most noticeable in horizontally-moving visuals, such as in slow camera pans in a movie or classic side-scrolling video games.

  9. Panhard rod - Wikipedia

    en.wikipedia.org/wiki/Panhard_rod

    A Panhard rod (also called Panhard bar, track bar, or track rod) is a suspension link that provides lateral location of the axle. [1] Originally invented by the Panhard automobile company of France in the early twentieth century, this device has been widely used ever since.

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