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  2. List of Shadowrun books - Wikipedia

    en.wikipedia.org/wiki/List_of_Shadowrun_books

    First adventure of the Shadowrun Missions campaign 1st season and also the first part of the Seattle Story Arc 1. It is separated in two files. One is for GMs and one for players. SRM0002: PDF only: 3rd: 2004: Shadowrun Missions: Demolition Run: Second adventure of the Shadowrun Missions campaign 1st season and also the second part of the ...

  3. Dragon Hunt (Shadowrun) - Wikipedia

    en.wikipedia.org/wiki/Dragon_Hunt_(Shadowrun)

    FASA released the cyberpunk role-playing game Shadowrun in 1989, and published several adventures and supplements for the original game. One of these was Dragon Hunt, created by Michael Lee and published in 1991 as a 64-page softcover book with cover art by John Zeleznik and interior art by Joel Biske, Rick Harris, Jeff Laubenstein, and Jim Nelson.

  4. Total Eclipse (Shadowrun) - Wikipedia

    en.wikipedia.org/wiki/Total_Eclipse_(Shadowrun)

    Matthew Gabbert reviewed Total Eclipse in White Wolf #30 (Feb., 1992), rating it a 3 out of 5 and stated that "Despite its superficial shortcomings, this story's fast-moving and free-flowing plot makes it a winner.

  5. Shadowrun - Wikipedia

    en.wikipedia.org/wiki/Shadowrun

    Shadowrun is a science fantasy tabletop role-playing game set in an alternate future in which cybernetics, magic and fantasy creatures co-exist. It combines genres of cyberpunk, urban fantasy, and crime, with occasional elements of conspiracy, horror, and detective fiction. From its inception in 1989, it has spawned a franchise that includes a ...

  6. 6 Best Free Audiobook Apps - AOL

    www.aol.com/6-best-free-audiobook-apps-225022354...

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  7. Harlequin (Shadowrun) - Wikipedia

    en.wikipedia.org/wiki/Harlequin_(Shadowrun)

    Harlequin is a 151-page book designed by Tom Dowd, Ken St. Andre, John Faughnan, W. G. Armintrout, Jerry Epperson, Paul R. Hume, Lester W. Smith, and James L. Long.The various adventures in the book are specifically designed to be interspersed between other adventures, rather than being run sequentially, so that the players don't immediately realize there's a connection between the various ...

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