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In contrast, a character entity reference refers to a character by the name of an entity which has the desired character as its replacement text. The entity must either be predefined (built into the markup language) or explicitly declared in a Document Type Definition (DTD). The format is the same as for any entity reference: &name;
The KCharSelect character mapping tool shown displaying a subset of the Unicode Mathematical Operators The Unicode logo. Unicode input is method to add a specific Unicode character to a computer file; it is a common way to input characters not directly supported by a physical keyboard.
Roblox began to grow rapidly in the second half of the 2010s, and this growth was accelerated by the COVID-19 pandemic. [11] [12] Roblox is free to play, with in-game purchases available through a virtual currency called Robux. As of August 2020, Roblox had over 164 million monthly active users, including more than half of all American children ...
In video game development, Lua is widely used as a scripting language by game programmers, perhaps due to its perceived easiness to embed, fast execution, and short learning curve. [1] In 2003, a poll conducted by GameDev.net showed Lua as the most popular scripting language for game programming. [2]
Most keyboard shortcuts require the user to press a single key or a sequence of keys one after the other. Other keyboard shortcuts require pressing and holding several keys simultaneously (indicated in the tables below by the + sign). Keyboard shortcuts may depend on the keyboard layout.
GameMonkey Script is a small, cross-platform scripting language designed for embedding into games. GameMonkey bears many similarities to Lua , except the syntax is more similar to that of C . History
Wingdings is a TrueType dingbat font included in all versions of Microsoft Windows from version 3.1 [4] until Windows Vista/Server 2008, and also in a number of application packages of that era.
Emoticons is a Unicode block containing emoticons or emoji. [ 3 ] [ 4 ] [ 5 ] Most of them are intended as representations of faces , although some of them include hand gestures or non-human characters (a horned " imp ", monkeys , cartoon cats ).