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Construction cost estimating software is computer software designed for contractors to estimate construction costs for a specific project. A cost estimator will typically use estimating software to estimate their bid price for a project, which will ultimately become part of a resulting construction contract. Some architects, engineers ...
Autodesk Revit is a building information modeling software for architects, structural engineers, mechanical, electrical, and plumbing (MEP) engineers, and contractors. The original software was developed by Charles River Software, founded in 1997, renamed Revit Technology Corporation in 2000 and acquired by Autodesk in 2002.
4D BIM is a type of virtual construction engineering simulation incorporating time or schedule-related information for project management. CAD has become an especially important technology within the scope of computer-aided technologies , with benefits such as lower product development costs and a greatly shortened design cycle .
Monroe Systems for Business is a provider of electric calculators, printers, and office accessories such as paper shredders to business clients. [1] Originally known as the Monroe Calculating Machine Company, it was founded in 1912 by Jay Randolph Monroe as a maker of adding machines and calculators based on a machine designed by Frank Stephen Baldwin.
The Manhattan Construction Company [1] is an American-owned construction company founded by Laurence H. Rooney in Chandler in Oklahoma Territory in 1896. Today, the firm operates under its parent company, Manhattan Construction Group with affiliates Cantera Concrete Co. and Manhattan Road & Bridge.
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Offline rendering can use a slower and higher-quality renderer. Interactive applications such as games must primarily use real-time rendering, although they may incorporate pre-rendered content. Rendering can produce images of scenes or objects defined using coordinates in 3D space, seen from a particular viewpoint.
It's is the one responsible for the transformation of the prepared 3D scene into a 2D image or animation. 3D render engines can be based on different methods, such as ray-tracing, rasterization, path-tracing, also depending on the speed and the outcome expected, it comes in different types – real-time and non real-time, which was described above
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