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  2. Adobe eLearning Suite - Wikipedia

    en.wikipedia.org/wiki/Adobe_eLearning_Suite

    Adobe eLearning Suite was a collection of applications made by Adobe Systems for learning professionals, instructional designers, training managers, content developers, and educators. The suite allowed users to author, manage, and publish interactive instructional information including screencast demonstrations, simulations, and other ...

  3. Adobe Captivate - Wikipedia

    en.wikipedia.org/wiki/Adobe_Captivate

    Adobe Captivate. Adobe Captivate is an authoring tool that is used for creating eLearning content such as software demonstrations, software simulations, branched scenarios, and randomized quizzes in HTML5 format. [1] For software simulations, Captivate can use left or right mouse clicks, key presses and rollover images.

  4. eFront (eLearning software) - Wikipedia

    en.wikipedia.org/wiki/EFront_(eLearning_software)

    eFront. eFront is an eLearning platform (also known as a Course Management System (CMS), or Learning Management Systems ( LMS ), or Virtual Learning Environment ( VLE )). eFront has historically been coming in a number of editions, from an open-source edition to the latest eFrontPro edition (which is the only available one in 2018). [1]

  5. Moodle - Wikipedia

    en.wikipedia.org/wiki/Moodle

    Moodle (/ ˈ m uː d əl / MOO-dəl) is a free and open-source learning management system written in PHP and distributed under the GNU General Public License. [3] [4] Moodle is used for blended learning, distance education, flipped classroom and other online learning projects in schools, universities, workplaces and other sectors.

  6. Sharable Content Object Reference Model - Wikipedia

    en.wikipedia.org/wiki/Sharable_Content_Object...

    Sharable Content Object Reference Model. Sharable Content Object Reference Model (SCORM) is a collection of standards and specifications for web-based electronic educational technology (also called e-learning). It defines communications between client side content and a host system (called "the run-time environment"), which is commonly ...

  7. Learning management system - Wikipedia

    en.wikipedia.org/wiki/Learning_management_system

    Learning management systems were designed to identify training and learning gaps, using analytical data and reporting. LMSs are focused on online learning delivery but support a range of uses, acting as a platform for online content, including courses, both asynchronous based and synchronous based. In the higher education space, an LMS may ...

  8. Educational technology - Wikipedia

    en.wikipedia.org/wiki/Educational_technology

    Educational technology as technological tools and media, for instance massive online courses, that assist in the communication of knowledge, and its development and exchange. This is usually what people are referring to when they use the term "edtech". Educational technology for learning management systems (LMS), such as tools for student and ...

  9. Rapid learning - Wikipedia

    en.wikipedia.org/wiki/Rapid_learning

    Rapid learning. Rapid learning (or Rapid eLearning Development) has traditionally referred to a methodology to build e-learning courses rapidly. [1] Typically the author will create slides in PowerPoint, record audio and video narration on top of the slides, and then use software to add tests, or even collaboration activities between the slides.