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  2. Pointer (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Pointer_(computer_programming)

    In C++ pointers to non-static members of a class can be defined. If a class C has a member T a then &C::a is a pointer to the member a of type T C::*. This member can be an object or a function. [16] They can be used on the right-hand side of operators .* and ->* to access the corresponding member.

  3. Pointer analysis - Wikipedia

    en.wikipedia.org/wiki/Pointer_analysis

    Subset constraints or equality constraints: When propagating points-to facts, different program statements may induce different constraints on a variable's points-to sets. Equality constraints (like those used in Steensgaard's algorithm ) can be tracked with a union-find data structure , leading to high performance at the expense of the ...

  4. Member variable - Wikipedia

    en.wikipedia.org/wiki/Member_variable

    /*Ruby has three member variable types: class, class instance, and instance. */ class Dog # The class variable is defined within the class body with two at-signs # and describes data about all Dogs *and* their derived Dog breeds (if any) @@sniffs = true end mutt = Dog. new mutt. class. sniffs #=> true class Poodle < Dog # The "class instance variable" is defined within the class body with a ...

  5. Forward declaration - Wikipedia

    en.wikipedia.org/wiki/Forward_declaration

    In C++, classes can be forward-declared if you only need to use the pointer-to-that-class type (since all object pointers are the same size, and this is what the compiler cares about). This is especially useful inside class definitions, e.g. if a class contains a member that is a pointer (or a reference) to another class.

  6. Virtual method table - Wikipedia

    en.wikipedia.org/wiki/Virtual_method_table

    When an object is created, a pointer to this table, called the virtual table pointer, vpointer or VPTR, is added as a hidden member of this object. As such, the compiler must also generate "hidden" code in the constructors of each class to initialize a new object's virtual table pointer to the address of its class's virtual method table.

  7. Immutable object - Wikipedia

    en.wikipedia.org/wiki/Immutable_object

    Note that, when there is a data member that is a pointer or reference to another object, then it is possible to mutate the object pointed to or referenced only within a non-const method. C++ also provides abstract (as opposed to bitwise) immutability via the mutable keyword, which lets a member variable be changed from within a const method.

  8. Void type - Wikipedia

    en.wikipedia.org/wiki/Void_type

    Variables of this type are pointers to data of an unspecified type, so in this context (but not the others) void * acts roughly like a universal or top type. A program can convert a pointer to any type of data (except a function pointer ) to a pointer to void and back to the original type without losing information, which makes these pointers ...

  9. Thread-local storage - Wikipedia

    en.wikipedia.org/wiki/Thread-local_storage

    C++11 introduces the thread_local [3] keyword which can be used in the following cases Namespace level (global) variables; File static variables; Function static variables; Static member variables; Aside from that, various compiler implementations provide specific ways to declare thread-local variables: