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Apple II graphics debuted on the original Apple II in 1977 and were used throughout the computer series of the same name. The graphics consist of a 16 color low-resolution mode and a high-resolution mode where visuals are dependent on artifact color. The Apple IIe added "double" versions of each of these, most prominently "double high ...
Metal is a low-level, low-overhead hardware-accelerated 3D graphic and compute shader API created by Apple, debuting in iOS 8. Metal combines functions similar to OpenGL and OpenCL in one API. It is intended to improve performance by offering low-level access to the GPU hardware for apps on iOS, iPadOS, macOS, and tvOS.
The Apple IIGS (styled as IIGS) is a 16-bit personal computer produced by Apple Computer. It is the fifth and most powerful of the Apple II family. It is compatible with earlier Apple II models, but has a Macintosh look and feel, and resolution and color similar to the Amiga and Atari ST. The "GS" in the name stands for "Graphics and Sound ...
Apple M4 is an ARM -based system on a chip (SoC) designed by Apple Inc., part of the Apple silicon series, including a central processing unit (CPU), a graphics processing unit (GPU), a neural processing unit (NPU), and a digital signal processor (DSP). It was introduced in May 2024 for the iPad Pro (M4), and is the fourth generation of the M ...
The A18 Pro tech boasts central processing that is 15% faster than on A17 Pro, and a graphics processing unit that is 20% faster. Siri will learn to harness the power of Apple Intelligence.
Apple Vision Pro. The Apple Vision Pro is a mixed-reality headset developed by Apple. It was announced on June 5, 2023, at Apple's Worldwide Developers Conference, and pre-orders began on January 19, 2024. It became available for purchase on February 2, 2024, in the United States. [10] It also became available for purchase in China, Hong Kong ...
Developer Transition Kit. v. t. e. Apple M1 is a series of ARM -based system-on-a-chip (SoC) designed by Apple Inc., part of the Apple silicon series, as a central processing unit (CPU) and graphics processing unit (GPU) for its Mac desktops and notebooks, and the iPad Pro and iPad Air tablets. [4] The M1 chip initiated Apple's third change to ...
QuickTime Graphics. QuickTime Graphics is a lossy video compression and decompression algorithm ( codec) developed by Apple Inc. and first released as part of QuickTime 1.x in the early 1990s. [1] The codec is also known by the name Apple Graphics and its FourCC SMC. [2] [1] The codec operates on 8-bit palettized RGB data. [1]
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