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  2. Multiplication algorithm - Wikipedia

    en.wikipedia.org/wiki/Multiplication_algorithm

    Multiplication by a constant and division by a constant can be implemented using a sequence of shifts and adds or subtracts. For example, there are several ways to multiply by 10 using only bit-shift and addition. (

  3. Karatsuba algorithm - Wikipedia

    en.wikipedia.org/wiki/Karatsuba_algorithm

    Karatsuba multiplication of az+b and cz+d (boxed), and 1234 and 567 with z=100. Magenta arrows denote multiplication, amber denotes addition, silver denotes subtraction and cyan denotes left shift. (A), (B) and (C) show recursion with z=10 to obtain intermediate values. The Karatsuba algorithm is a fast multiplication algorithm.

  4. Computational complexity of mathematical operations - Wikipedia

    en.wikipedia.org/wiki/Computational_complexity...

    The complexity of an elementary function is equivalent to that of its inverse, since all elementary functions are analytic and hence invertible by means of Newton's method. In particular, if either exp {\displaystyle \exp } or log {\displaystyle \log } in the complex domain can be computed with some complexity, then that complexity is ...

  5. C mathematical functions - Wikipedia

    en.wikipedia.org/wiki/C_mathematical_functions

    The functions that operate on integers, such as abs, labs, div, and ldiv, are instead defined in the <stdlib.h> header (<cstdlib> header in C++). Any functions that operate on angles use radians as the unit of angle. [1] Not all of these functions are available in the C89 version of the standard.

  6. Method of Four Russians - Wikipedia

    en.wikipedia.org/wiki/Method_of_Four_Russians

    The main idea of the method is to partition the matrix into small square blocks of size t × t for some parameter t, and to use a lookup table to perform the algorithm quickly within each block. The index into the lookup table encodes the values of the matrix cells on the upper left of the block boundary prior to some operation of the algorithm ...

  7. Strength reduction - Wikipedia

    en.wikipedia.org/wiki/Strength_reduction

    replacing integer multiplication by a constant with a combination of shifts, adds or subtracts; replacing integer division by a constant with a multiplication, taking advantage of the limited range of machine integers. [3] This method also works if divisor is a non-integer sufficiently greater than 1, e.g. √2 or π. [4]

  8. Barrett reduction - Wikipedia

    en.wikipedia.org/wiki/Barrett_reduction

    The Barrett multiplication previously described requires a constant operand b to pre-compute [] ahead of time. Otherwise, the operation is not efficient. Otherwise, the operation is not efficient. It is common to use Montgomery multiplication when both operands are non-constant as it has better performance.

  9. Arbitrary-precision arithmetic - Wikipedia

    en.wikipedia.org/wiki/Arbitrary-precision_arithmetic

    For multiplication, the most straightforward algorithms used for multiplying numbers by hand (as taught in primary school) require (N 2) operations, but multiplication algorithms that achieve O(N log(N) log(log(N))) complexity have been devised, such as the Schönhage–Strassen algorithm, based on fast Fourier transforms, and there are also ...

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