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The King of Fighters (KOF) [a] is a series of fighting games by SNK that began with the release of The King of Fighters '94 in 1994. The series was initially developed for SNK's Neo Geo MVS arcade hardware and received yearly installments up until its tenth entry, The King of Fighters 2003 — thereafter, SNK moved away from annual The King of Fighters releases and games adopted a Roman ...
The game was also packaged with a bonus DVD of The King of Fighters: Another Day, supposedly a prequel leading up to the Maximum Impact 2 and involved characters from The King of Fighters XI. It was remade as KOF Maximum Impact: Regulation A but with new characters and the classic 3-on-3 gameplay as seen in the 2D KOF main series.
Kyo Kusanagi (Japanese: 草薙 京, Hepburn: Kusanagi Kyō) is a character in SNK's The King of Fighters series of fighting games.The character was first introduced in the 1994 video game The King of Fighters '94 as the leader of the Japan team from the series' title tournament.
The King of Fighters '96 was created to explore more the Orochi lore through the new host Chizuru Kagura who wants help from the protagonist and his rival. [10] Iori was originally introduced in The King of Fighters '95 as the leader of a team composed of Billy Kane, Eiji Kisaragi and himself. Each member shares a rivalry with another character ...
The King of Fighters is a tournament held in an alternate dimension. When contestants are issued challenges, they enter the tournament via a special Bluetooth headset.. Mai Shiranui and her boyfriend Iori Yagami attend a private unveiling of three relics at a museum in Boston: The Kagura Mirror, the Yagami Necklace and the Kusanagi Sword.
The developers of the series claim that their prototype version for King of Fighters was going to be a Double Dragon-style side-scrolling beat 'em up titled Survivor.It would have used only core characters from the Art of Fighting and Fatal Fury series, specifically allowing players to play Robert Garcia and Terry Bogard for location testing.
The King of Fighters '99 was the last KOF game with producer Takashi Nishiyama due to issues with the company in 2000. [11] Like the earlier games the artwork was done by Shinkiro. [12] Hiroyuki Kono from SNK said that with The King of Fighters '99 the team was trying to provide new content that previous games lacked. The new characters were ...
The single button "Rush" from The King of Fighters XIV reappears and is updated to help newcomers perform combos and special moves easier. The Rush now has also been modified to help the player perform both a Super Move and Climax should be the bars be limited to only the former as in The King of Fighters XIV. Shatter Strike was designed mainly ...