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A webcam is a video camera which is designed to record or stream to a computer or computer network. They are primarily used in video telephony , live streaming and social media , and security . Webcams can be built-in computer hardware or peripheral devices , and are commonly connected to a device using USB or wireless protocol .
The USB video device class (also USB video class or UVC) is a USB device class that describes devices capable of streaming video like webcams, digital camcorders, transcoders, analog video converters and still-image cameras.
Webcam; Wright camera; Zenith camera; Zoom-lens reflex camera; The term camera is also used, for devices producing images or image sequences from measurements of the physical world, or when the image formation cannot be described as photographic: Acoustic camera which makes sound visible in three dimensions; Gamma camera
Four Sony CCU-D50 control units. The camera control unit (CCU) is typically part of a live television broadcast chain. It is responsible for powering the professional video camera, handling signals sent over the camera cable to and from the camera, and can be used to control various camera parameters remotely.
CAM the Ram, mascot of the athletic teams of Colorado State University; CAM Timișoara, a former football club (1911–1949) based in Timişoara, Romania; Clube Atlético Mineiro, a popular Brazilian football team; Cam ECS-12, a 2014 Nerf Blaster released under the N-Strike Elite series; In climbing, a spring-loaded camming device
The earliest video cameras were based on the mechanical Nipkow disk and used in experimental broadcasts through the 1910s–1930s. All-electronic designs based on the video camera tube, such as Vladimir Zworykin's Iconoscope and Philo Farnsworth's image dissector, supplanted the Nipkow system by the 1930s.
A LifeCam HD-3000 webcam sitting on top of a monitor. The LifeCam is a lineup of webcams from Microsoft for PC users marketed since 2006. Various models and series of webcams are designed for either laptops or desktops.
One goal of CAD is to allow quicker iterations in the design process; [9] another is to enable smoothly transitioning to the CAM stage. [10] Although manually created drawings historically facilitated "a designer's goal of displaying an idea," [11] it did not result in a machine-readable result that could be modified and subsequently be used to directly build a prototype. [12]