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Anarâškielâ; العربية; Asturianu; Azərbaycanca; বাংলা; Беларуская (тарашкевіца) Català; Čeština; Dansk; Deutsch ...
The source code has also been released; the game is still being sold on CD, but the open source version contains the full game content. Boppin' 1994 2005 [29] Puzzle Amiga, DOS Apogee Software: Castle Infinity: 1996 2000 MMOG: Windows: Starwave: Castle of the Winds: 1989 1998 [30] Role-playing video game: Windows 3.x: Epic MegaGames: Caves of ...
1980 Brandon Rigney III The Alternate Source Meteor Mission II: Big Five Software: Lunar Rescue clone Microchess 1.5: Peter R. Jennings: Midway Campaign: Avalon Hill Software: Module Man: Monster Mash & Battleship: 1980 Micro-80 Inc. Monty Plays Monopoly: Motorcycle Jump: Mystery Fun House Scott Adams Adventure International Text Based ...
Ghostbusters (1984 video game) Gnome Ranger; Golden Oldies: Volume 1 - Computer Software Classics; Golf Challenge; The Goonies (1985 video game) Gorf; Gossip; Grand Prix Simulator; The Great American Cross-Country Road Race; Gridrunner; Guderian; The Guild of Thieves; Gulf Strike; Gumball; Gun Fight; Guns of Fort Defiance; Gyruss
The game was re-released on the same platform with no or only minor changes. Port: The game first appeared on a different platform and a port was made. The game is like the original, with few or no differences. Remake: The game is an enhanced remake of an original, released on the same or different platform, with changes to graphics, sound and ...
The mainframe game Rogue is written by Michael Toy, Glenn Wichman, and Ken Arnold, eventually spawning a crowded genre of Roguelike games. Edu-Ware releases The Prisoner for the Apple II, loosely based upon the 1960s TV series of the same name. Strategic Simulations releases its first game: Computer Bismarck for the TRS-80.
Game engine Mystery House: On-Line Systems: On-Line Systems Apple II: 5 May 1980: First graphic adventure game, featuring black and white visuals. ADL (Adventure Development Language) Wizard and the Princess: On-Line Systems: On-Line Systems Apple II, Apple II Plus, Atari 8-bit, Commodore 64, IBM PC, PCjr, FM-7, PC-88, PC-98: August 1980
Enix's home computer games were commercially successful; on their release, the first batch of February 1983 ranked first, second, third, fifth and seventh in the top ten Japanese best-selling games, leading to other game releases and a profit of ¥300 million (US$1.5 million) by the end of the year. [2]
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