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  2. List of freeware first-person shooters - Wikipedia

    en.wikipedia.org/wiki/List_of_freeware_first...

    Windows: Source engine: Proprietary license Tactical episodic shooter. Single/Multiplayer. Marathon: Bungie: 1994-12-21 2007 Mac OS (original), ported to Linux, OS X and Windows via AlephOne: Aleph One: GNU GPL (code) Released as freeware and source code. Nexuiz: Alientrap 2005-05-31 2009-10-01 (2.5.2) Linux, OS X (10.4 or later), Windows ...

  3. First-person shooter engine - Wikipedia

    en.wikipedia.org/wiki/First-person_shooter_engine

    While all games of this period supported 16-bit color, many were adopting 32-bit color (really 24-bit color with an 8-bit alpha channel) as well. Soon, many benchmark sites began touting 32-bit as a standard. The Unreal Engine, used in a large number of FPS games since its release, was an important milestone at the time. [12]

  4. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    First-person shooters: 3D Game Creation System, FPS Creator, Silent Walk FPS Creator, [8] Raycasting Game Maker, [9] Easy FPS Editor [10] Fighting games: Fighter Maker, Mugen, IKEMEN Go [11] Role-playing games: RPG Maker, OHRRPGCE, EasyRPG, [12] Solarus, [13] Sphere [14] Dungeon crawlers: Forgotten Realms: Unlimited Adventures, The Bard's Tale ...

  5. List of first-person shooter engines - Wikipedia

    en.wikipedia.org/wiki/List_of_first-person...

    Game engine First used for Date Other first-person shooters — Maze: 1973 — Spasim: 1974 Arsys Software: Plazma Line: 1984 Wibarm (1986), Star Cruiser (1988), Star Cruiser 2 (1992)

  6. The Game Creators - Wikipedia

    en.wikipedia.org/wiki/The_Game_Creators

    FPS Creator (also known as FPSC) was created in 2005 and has a 3D editor with drag-and-drop controls to place elements like walls, doors, enemies, and weapons. It also used custom scripts to control nearly every aspect of the game, from enemy AI to how doors opened. FPS Creator was popular with users, who enjoyed making their own games.

  7. AOL Help

    help.aol.com

    Get answers to your AOL Mail, login, Desktop Gold, AOL app, password and subscription questions. Find the support options to contact customer care by email, chat, or phone number.

  8. Build (game engine) - Wikipedia

    en.wikipedia.org/wiki/Build_(game_engine)

    The Build Engine is a first-person shooter engine created by Ken Silverman, author of Ken's Labyrinth, for 3D Realms.Like the Doom engine, the Build Engine represents its world on a two-dimensional grid using closed 2D shapes called sectors, and uses simple flat objects called sprites to populate the world geometry with objects.

  9. BattleBit Remastered - Wikipedia

    en.wikipedia.org/wiki/BattleBit_Remastered

    BattleBit Remastered is a massively multiplayer online first-person shooter developed by a team of three indie developers—SgtOkiDoki, Vilaskis, and TheLiquidHorse—and published by SgtOkiDoki for Microsoft Windows exclusively through the Steam distribution platform.