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  2. Grand Prix Legends - Wikipedia

    en.wikipedia.org/wiki/Grand_Prix_Legends

    The game was in development for three years [3] with a team of 25 to 30 people. [4] Inspired by the 1966 film Grand Prix, the developers chose to base the game on the 1967 Formula 1 Grand Prix season because during that period tracks were narrow and lined with trees, houses, and other elements that in a video game can serve as backgrounds to enhance the sensation of speed. [2]

  3. Papyrus Design Group - Wikipedia

    en.wikipedia.org/wiki/Papyrus_Design_Group

    Papyrus Design Group, Inc. was a computer game developer founded in 1987 by David Kaemmer and CEO Omar Khudari. Based in Watertown , Massachusetts , it is best known for its series of realistic sim racing games based on the NASCAR and IndyCar leagues, as well as the unique Grand Prix Legends .

  4. Formula One video games - Wikipedia

    en.wikipedia.org/wiki/Formula_One_video_games

    The roots of Formula One games can be traced back to 1974, with arcade racing games such as Speed Race by Taito and Gran Trak 10 by Atari which depicted F1-like cars going on a race track. Two years later, F-1 (1976) by Namco has been cited as the first truly Formula One arcade game, [1] but it was an electro-mechanical game, rather than an ...

  5. Racing game - Wikipedia

    en.wikipedia.org/wiki/Racing_game

    Crammond's Formula One Grand Prix in 1992 became the new champion of sim racing, until the release of Papyrus' IndyCar Racing the following year. [95] Formula One Grand Prix boasted detail that was unparalleled for a computer game at the time as well as a full recreation of the drivers, cars and circuits of the 1991 Formula One World Championship.

  6. Formula One Grand Prix (video game) - Wikipedia

    en.wikipedia.org/wiki/Formula_One_Grand_Prix...

    Formula One Grand Prix (known as World Circuit in the United States) is a racing simulator released in 1991 by MicroProse for the Amiga, Atari ST and PC created by game designer Geoff Crammond. It is often referred to as Grand Prix 1 , MicroProse Grand Prix , or just F1GP .

  7. List of NASCAR video games - Wikipedia

    en.wikipedia.org/wiki/List_of_NASCAR_video_games

    In 2010, Eutechnyx began creating games based on NASCAR starting in 2011 with NASCAR The Game: 2011. [1] NASCAR The Game: Inside Line was released on November 6, 2012. Afterwards, Eutechnyx made two new games: the first NASCAR licensed video game for iOS, and NASCAR The Game: 2013 for Steam. Eutechnyx switched publishers for NASCAR '14 to Deep ...

  8. Category:Papyrus Design Group games - Wikipedia

    en.wikipedia.org/wiki/Category:Papyrus_Design...

    This page was last edited on 30 November 2014, at 15:27 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may apply.

  9. NASCAR Racing - Wikipedia

    en.wikipedia.org/wiki/NASCAR_Racing

    The game is the first stock car racing simulator to include real sponsors on their respective cars. Alcohol and tobacco sponsors were removed, but alternate car sets from fans restored many of these. NASCAR Racing also gives players the ability to set up their car in a realistic manner by adjusting the airdam height, rear spoiler angle, gear ...