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  2. Jean-François Mertens - Wikipedia

    en.wikipedia.org/wiki/Jean-François_Mertens

    Jean-François Mertens (11 March 1946 – 17 July 2012) was a Belgian game theorist and mathematical economist. [1]Mertens contributed to economic theory in regards to order-book of market games, cooperative games, noncooperative games, repeated games, epistemic models of strategic behavior, and refinements of Nash equilibrium (see solution concept).

  3. Strategic dominance - Wikipedia

    en.wikipedia.org/wiki/Strategic_dominance

    If a strictly dominant strategy exists for one player in a game, that player will play that strategy in each of the game's Nash equilibria.If both players have a strictly dominant strategy, the game has only one unique Nash equilibrium, referred to as a "dominant strategy equilibrium".

  4. Game theory - Wikipedia

    en.wikipedia.org/wiki/Game_theory

    A prototypical paper on game theory in economics begins by presenting a game that is an abstraction of a particular economic situation. One or more solution concepts are chosen, and the author demonstrates which strategy sets in the presented game are equilibria of the appropriate type.

  5. Incentive compatibility - Wikipedia

    en.wikipedia.org/wiki/Incentive_compatibility

    In game theory and economics, a mechanism is called incentive-compatible (IC) [1]: 415 if every participant can achieve their own best outcome by reporting their true preferences. [ 1 ] : 225 [ 2 ] For example, there is incentive compatibility if high-risk clients are better off in identifying themselves as high-risk to insurance firms , who ...

  6. Implementation theory - Wikipedia

    en.wikipedia.org/wiki/Implementation_theory

    A social choice rule is dominant strategy incentive compatible, or strategy-proof, if the associated revelation mechanism has the property that honestly reporting the truth is always a dominant strategy for each agent." [2] However, the payments to agents become large, sacrificing budget neutrality to incentive compatibility.

  7. Markov perfect equilibrium - Wikipedia

    en.wikipedia.org/wiki/Markov_perfect_equilibrium

    In extensive form games, and specifically in stochastic games, a Markov perfect equilibrium is a set of mixed strategies for each of the players which satisfy the following criteria: The strategies have the Markov property of memorylessness, meaning that each player's mixed strategy can be conditioned only on the state of the game.

  8. Revelation principle - Wikipedia

    en.wikipedia.org/wiki/Revelation_principle

    The revelation principle is a fundamental result in mechanism design, social choice theory, and game theory which shows it is always possible to design a strategy-resistant implementation of a social decision-making mechanism (such as an electoral system or market). [1] It can be seen as a kind of mirror image to Gibbard's theorem.

  9. Theory of Games and Economic Behavior - Wikipedia

    en.wikipedia.org/wiki/Theory_of_Games_and...

    Theory of Games and Economic Behavior, published in 1944 [1] by Princeton University Press, is a book by mathematician John von Neumann and economist Oskar Morgenstern which is considered the groundbreaking text that created the interdisciplinary research field of game theory.