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Ryujinx is a discontinued free and open-source emulator of the Nintendo Switch.It was first released on February 5, 2018 and supported more than 3,000 games by 2024. On October 1, 2024, Ryujinx pulled its source code from GitHub, and the project was shut down after a request from Nintendo.
Logo of Ryujinx. Ryujinx, written in C#, was the first Switch emulator to boot commercial games. [6] [7] In April 2018, it was reported that it was initially able to play part of Cave Story. [6] According to the creator, gdkchan, Ryujinx has a focus on correctness, rather than adding game-specific hacks as is done by some console emulators. [8]
Mod packs are groups of mods put into one package for download, often with an auto-installer. A mod pack's purpose is to make it easier for the player to install and manage multiple mods. [73] Mod packs may be created with the purpose of making the original game more accessible to new players or to make the game harder for veterans to enjoy.
>Ryujinx features an accurate recreation of the Nintendo Switch's Maxwell GPU.[citation needed] It supports the Nintendo Switch's docked and handheld modes in addition to resolution scaling beyond those supported by the original hardware.[citation needed] The fact that Ryujinx emulates the switch GPU is found in this interview with boiling steam:
RetroArch is a free and open-source, cross-platform frontend for emulators, game engines, video games, media players and other applications. It is the reference implementation of the libretro API, [2] [3] designed to be fast, lightweight, portable and without dependencies. [4]
GitHub (/ ˈ ɡ ɪ t h ʌ b /) is a proprietary developer platform that allows developers to create, store, manage, and share their code. It uses Git to provide distributed version control and GitHub itself provides access control, bug tracking, software feature requests, task management, continuous integration, and wikis for every project. [8]
Expansion packs are most commonly released for PC games, but are becoming increasingly prevalent for video game consoles, particularly due to the popularity of downloadable content. The increasing number of multi-platform games has also led to the release of more expansion packs on consoles, especially stand-alone expansion packs (as described ...
MachineGames Sweden AB is a Swedish video game developer based in Uppsala.The studio was founded in 2009 by seven former employees of Starbreeze Studios, including founder Magnus Högdahl.